Meet the family

Innocence Reborn is my newest novel, the first in the Orphans of the Stars sci-fi series, and it’s coming to Amazon in paperback and Kindle formats on June 9! Remember to check out the free prologue on my Patreon, and enjoy this look at the story’s characters.


The primary story of Orphans of the Stars as a whole, and particularly Innocence Reborn, centers on children. Some are fairly young, some are nearing adulthood, but all are underage. As the story progresses, they come to be one big family. Not always a happy family, thanks to the events of the novel, but they all know they’re stuck together, that their fates are intertwined. So let’s take a quick look at each of them.

Main characters

First up are the “main” characters, those whose perspectives we see. All told, of the 17 on the Innocence roster, ten of them get time on stage in the first novel, with a few others having their chance to shine later in the series.

  • Levi Maclin, age 15, is a space nut. Oldest of three children, he’s enamored with space, and he loves the idea of traveling through the starry void. Adding to that, he has those natural leadership qualities that make him take charge in a pinch. Levi can get stressed, and his decision-making abilities aren’t always the best, but he feels personally responsible for those placed in his care, in a way that, for example, a military captain wouldn’t.

  • Justin Maclin, age 11, is Levi’s younger brother. Your typical preteen, for the most part, Justin tries to play the tough guy. He’s not a bully by any means, but he does consider himself very masculine. He likes cars, space fighters, action movies, and things like that. Anything fast and furious, anything that explodes. He’s good at making friends, too, as long as they’re other boys.

  • Gabriel Cross, technically the oldest boy on the Innocence at age 16, doesn’t want to be a leader. He’s more of a thinker, a problem-solver. At home in Amarillo, he’s on the track team, which leaves him very put off by the idea of a place where you can’t run. So he sometimes complains about being in space, but when there’s work to be done, he’ll do it. Of the whole group, Gabriel’s also the most paternal and charitable, especially watching out for his siblings by birth, but ready to help anyone in need.

  • Hanna Laviola, also 16, earns the title of oldest overall by a few months over Gabriel. She’s a native and lifelong resident of Marshall Colony’s capital city of New Venezia, where she has a summer job wrangling the children of the elite visiting Outland Resort. But she likes that. She loves working with children, and her career plans revolve around daycares, preschools, and the like. Ending up in a situation where she has to become the counselor to sixteen scared kids, all while floating around in space, never crossed her mind.

  • Ed Tran, age 15, isn’t a prodigy. He doesn’t consider himself a genius, and he isn’t even sure he wants to follow in his father’s footsteps. But his father is a doctor who talked his way into a paid vacation at Outland Resort, ostensibly to study the effects of its environment on visitors. Ed comes along for the ride, because it’s summer, he’s out of school, and maybe he can make a few friends among the upper crust. And he has picked up some medical knowledge, which is a good thing to have on a ship full of kids.

  • Lucas Joshi is only 13 years old, but his future is already planned. He’ll inherit the family fortune, and what a fortune it is: stock options, cash, property, and probably even mineral rights for a lunar crater or two. His mother is the bigwig in the family, and she taught her son well, showing him the ins and outs of business firsthand. As the proverbial rich kid, he doesn’t like interacting with other children without a reason, which leads some to see him as shy and withdrawn. But behind that quiet exterior lurks a growing intellect and a corporate-trained ruthlessness.

  • Mika Harriman is 14, and she’s a colonial girl through and through. She loves her home on Marshall Colony, and she can even stand Outland Resort. After all, her mom works there, so it obviously helps the colony. In most respects, Mika’s a typical teenage girl, and that makes her hard to describe in broad strokes. She has an intelligence and an analytical brain, which has led her to find interest in STEM fields, but her emotions sometimes get the better of her. At her age, that can lead to fireworks.

  • Tori McConnell, despite being 11 years of age, would boldly claim to have spent a decade in space. She really hasn’t, though. It’s more like five summers, a couple of winter breaks, and the occasional jaunt to an orbital station. All of that came in the company of her uncle, Glenn; her parents died when she was very young, and he took her in, adopting her and bringing her with him whenever possible. Tori considers herself a space expert, a model crewman, and someone twice as old as she really is.

  • Nic Cross, also 11, is Gabriel’s little brother. He just started middle school in the year before his big brother won a vacation to the stars, and he’s loving it. Strong for his age—he’s already the star of his school’s wrestling team—and loyal to his friends, he knows he’s not cut out to be the captain of a spaceship. Instead, he’d rather find other ways to help. All he wants is the chance to be in control of his own life, just like any middle child.

  • Derry Glass, age 12, is shy, slight, and smart. Although she’s very often timid and untalkative, she can get a bit…intense. Especially when she finds something she likes. On top of that, she’s good at reading a situation, at seeing the possibilities. While she saw quite a few of the other children at Outland Resort while her father was working on upgrading its computer network, she barely said a word to any of them, instead spending her days reading, watching movies, learning about the world around her.

Supporting characters

Though the story of Innocence Reborn is told through the eyes of these ten adolescents (using the term very loosely in a couple of cases), they aren’t the only important characters. The other seven on the ship feature prominently. They’re always around, and some play big roles later in the series.

  • Malik Almadi, at 14, is on his way to into high school, and he dreams of being a pilot like his father. Lucky for him, the elder Almadi got assigned to the defense of Marshall Colony. So, while school’s out for the summer, he gets to watch some of the very boring patrol work that goes on in a system on the outskirts of human space. That’s enough to satisfy Malik, even as he dreams of a more exciting life.

  • Reza Vinter, 13 years old, belongs to a prestigious New England family. His brother Karim even has a job working for the State Department, giving him the opportunity for a vacation. A chance to make connections, except that Reza is an introvert in the extreme. Bookish, quiet, and altogether nerdy, he’d rather be anywhere than a resort, let alone one 70 light-years from home.

  • Alicia Cross, youngest of three at 10, looks up to her brothers Gabriel and Nic. But she’s also her own girl, with her own life. She likes to explore, loves being adored as the “baby” of the family, and lives in the moment in a way her siblings barely understand.

  • Rachel Shao is a mere 9 years old, and she’s lived with her grandparents in New Venezia since she was 4. They’re all she knows. Rachel hasn’t really had time to grow much as either a character or a person yet. She paid attention to all her grandmother’s traditional cooking lessons, but not all the math classes at school. And she sometimes has trouble making friends, mostly because she’s quick to cry when things go wrong.

  • Aron Alvarez, 10, is the last of the Marshall colonials. He’s a gamer, and another child of an Outland employee. But he’s never once been in space, and it shows. He gets sick. Even after he grows accustomed to a lack of gravity, he’s still not comfortable swimming through the air. Fortunately, two other boys about his age take him under their wing, but he’d just rather play games. He’s got a lot of them, and he sometimes feels like he’s the only one who knows how to keep them organized.

  • Sora Okada, another 9-year-old, doesn’t have much to show for those years. She’s a fairly average student, quick to startle or scare, hard to talk to. Just being on a new planet overwhelms her, and that’s before she ends up on a spaceship, separated from her family, with only a bunch of strange kids for company.

  • Holly Maclin, youngest of the lot at 7, is Levi’s little sister. It’s hard to talk about her without spoiling the novel, though. Here, I’ll just say that she’s fond of her brothers, and that she is young enough that wonder comes from more than space for her.

Through the eyes of a child

My novel Innocence Reborn is coming to Amazon in paperback and ebook form on June 9! You can check out the prologue absolutely free over on my Patreon starting February 9. In the intervening months, I’ll use this space to talk about the setting, the characters, and the writing process for what has become one of my favorite stories.


I’ve said before that I enjoy writing child characters. There’s something to be said for the simple pleasure of seeing the world from the point of view of a boy or girl. Immature by our standards, innocent, sometimes bewildered by the world around them, they can yet see a wonder that we adults have lost. When written well, a child’s perspective can be beautiful, if for no other reason than it takes us, the readers, back to childhood ourselves.

In the past, I have written numerous stories revolving around children, and quite a few had teens or even preteens as the protagonists. Lair of the Wizards, for example, revolves around a group of teenagers (and, for one of them, his 8-year-old sister) finding a secret base full of advanced technology. Two of the short stories of The Linear Cycle are told from such a perspective, as well. “Either Side of Night” tells of 11-year-old Dusk’s journey from a scared boy in a world gone mad to a veteran soldier of a zombie apocalypse, while “The Final Sacrifice” is the heartbreaking story of Tod, the bullied teen who discovers the deadly secret of the power within his blood.

Those are all great stories. Even “Miracles” isn’t too bad, and it’ll be better once I finally edit it; that short, which I used to use as my introduction, concerns twins, Thomas and Mira, on their way across the Atlantic in the 1730s, and it was my first completed work centered on children.

It hooked me. When I finished “Miracles” back in 2015, I knew it wouldn’t be the last time I explored the perspective of youth. Lair came not longer after—well, it started around then, at least.

Let me admit right now that I am not a fan of anime. I don’t know what it is, but something about the Japanese style of animated entertainment, in all its various guises, rubs me the wrong way. Maybe it’s from growing up on a steady diet of Hanna-Barbara and MGM cartoons. Maybe it comes from never really going in for JRPGs until I was in my 20s. Whatever the case, I just don’t “get” anime. Sometimes the animation itself bugs me. If not that, then the overwrought drama in the voice acting. And if I can get past both of those, the beats of an Asian story don’t align with the Western sort I know and write. No matter what, my mind will find some reason for rejection.

That’s not to say I haven’t tried. And the premise sometimes catches my attention, even if I’m turned off by the presentation. That was the case for Sword Art Online, for instance. Watching the first two episodes of that (because my brother had it on while I was playing on his gaming PC) helped inspire my novel Before I Wake.

Inspiration struck again a few years ago. The circumstances were the same: I was playing, if I recall correctly, Civilization IV. Something that really doesn’t trigger my storyteller instincts, for sure. But my brother’s TV habits caused me to see the first episode of Mobile Suit Gundam: Iron-Blooded Orphans. Once again, I wasn’t hooked, but I was intrigued.

Many of my stories come about because I see a concept or topic and think, “What if I wrote that?” That’s how it was with The Linear Cycle: what if I wrote something like The Walking Dead? Heirs of Divinity (I will release that book one of these days, I promise!) was my attempt at crossing Neal Stephenson’s The Baroque Cycle with Harry Potter. And the Otherworld series, as I’ve stated in the past, came as a direct response to Stargate Universe‘s cancellation.

So here I am, watching a reasonably hard sci-fi story about a group of kids who have to grow up fast on a spaceship. Could I write that? What if I did? At the same time, I had started getting very heavily into The Expanse by James S. A. Corey, a somewhat different envisioning of a future involving interplanetary colonization.

Those two, then, were the ingredients for my special concoction. But I knew I would have to give it my own flavor.

The premise

I titled my series Orphans of the Stars. That’s a nod to the anime that provided the seed, obviously, but I feel it’s one of my best titles nonetheless. As a hook, it just sounds so right. The first book I named Innocence Reborn, a phrase derived from a line in the Nightwish song “Bless The Child”. And those two names were portentous in a way I didn’t expect at the start.

If you’ve read my articles on here, you know I’m a worldbuilding nut. And a space nut. This was my first attempt at space-based science fiction, and I wanted to do it right. So I set out to create a story, a universe, I would want to experience.

First off, I wanted something not too Star Trek. Not because I don’t like it, but it’s been done to death, and there are aspects of that universe I think are out of place. So this isn’t a utopian future, nor is it the capitalist dystopia of The Expanse. And I didn’t go for the ultra-hard style of sci-fi that the purists prefer, because the idea I had requires some bending of physics.

In the end, I made three main breaks with our world. First, in the Orphans setting, FTL travel is possible through something broadly similar to hyperspace or warp drives. Travel between star systems does take time, but not the ages we would need. This allows for colonization of terrestrial planets, which are common enough to make that worth the effort. (This isn’t so outlandish that it’s unbelievable. Current estimates place the number of potentially habitable worlds as high as 1.6 per star.)

Second, my setting has viable reactionless propulsion. This is technically a violation of Newton’s Third Law, yes, but 2016 brought out a number of possible loopholes in that law. Emdrives, the Mach Effect, and Q thrusters were all being talked about as the next big thing, and it still seems to me that something like the Unruh Effect can allow for a much more efficient conversion of energy to acceleration…if we can make it scale. The Orphans-verse can, though no one in it knows precisely how it works.

Finally, the humans in this story have developed a form of cryogenic stasis that can be used in a pinch. Best of all, it’s even reversible! This one was absolutely pivotal to the plot, so I don’t even care how unbelievable or unrealistic it is. Stasis, suspended animation, or whatever you call it, it’s in.

Other than those, the setting for Orphans is…humanity. Give us about 400 more years of development, a few superscience techs, and off we go. Maybe I’ve been conservative in my projections. I hope so, but time will tell.

So, the book has spaceships, including some specifically intended for defense. Humanity (I always use that term rather than “mankind” in the story itself) has expanded from our cradle of Earth into the stars. Colonies on the Moon and Mars, the former being more an Antarctic-style base than a place where people live, came first. Then, a planet in the Alpha Centauri system, which may or may not be Proxima b. And we went on from there. By the time of the prologue, our most distant reach is about 70 light-years away, around a small star named Kiosa—the name was the result of an algorithm I developed.

Kiosa hosts an Earthlike planet, so of course people would try to live there. Now, a peculiarity of the setting is that essentially all off-world colonies are isolated, whether underground or in domes. Marshall Colony, sitting near a bay on Kiosa’s habitable world, is one of them, comprising three domed cities and an outlying resort. Outland Resort, rather, the place to go when you really, really want to get away from Earth.

Now, you’ll notice that there’s one thing missing from this setting that’s present in just about every other sci-fi story not intended to be excruciating in its realism. “Where are the aliens?” you might be asking. Well, that’s to come, but first, back to the children.

The crew

Levi Maclin is fifteen years old, and he’s essentially me at 15: enamored with space. As luck would have it, his family has saved up enough money to go to the greatest resort in the galaxy for their summer vacation. It’s through his eyes we look in the prologue, and that establishes what I feel is the series’ most important aspect: the wonder.

Space is wonderful. I’ve thought that for decades. As a child, I eagerly read and watched anything to do with space, from accounts of the Apollo missions to planetary tours on PBS to that awful Space Camp movie. Which, come to think of it, might have been another inspiration.

With Orphans of the Stars, I wanted to recapture that feeling I had when I first imagined floating in zero gravity. I wanted to envision what an impressionable youth would feel upon leaving the entire solar system behind for the first time. In the prologue, a lot of that comes through. Levi floats. His sister Holly, a mere six years old, swims through the cabin of the shuttle transporting them to the cruise liner. The middle child, Justin, gets sick, because that’s a thing that happens, too. My books are real. My characters face real problems.

Those three are the most important characters for the prologue, but the rest of the book adds in quite a few more, none of them what we would consider adults. Gabriel Cross, a teenaged genius from Texas, meets Levi along the way, and they start to become friends. His siblings and Levi’s hang out together in the resort, and all of them recognize that they’re not the upper crust of its clientele.

Some of the others are. Lucas is the son of an important executive, Reza the younger brother of a State Department official. Derry’s father has money, but he’s there to do work for the colony, not to relax in a bungalow. Ed’s father pulled the old trick of getting a vacation in the form of a grant.

A few of the children, by contrast, grew up on the colony world. Hanna actually has a summer job at the resort as a kind of kid wrangler. Aron and Mika both have mothers employed by Outland. Rachel might not have been born there, but she lives with her grandparents and barely remembers the planet that was her first home.

The rest all find ways to get mixed up in all this, too, because the events at the prologue’s end bring them together, whether they realize it then or not. Once the meat of the story starts, all sixteen come onto the stage, and they find themselves in an untenable position: adrift and alone, lost in the void of space.

I’ve written disasters through a child’s eyes. That was “Either Side of Night”. With Innocence Reborn, I wanted something more. The children who become the ship’s crew have already survived the disaster. Now, they have to work out where to go from there. They’re not heroes, even if some of them wish they were. No, they’re just…kids.

As this is an ongoing series of full-length novels, I get to explore that dynamic. Everyone has to grow. Some are growing in a different way than others, and that makes this very much a coming-of-age series. But they all have to learn how to act mature, how to perform tasks intended for someone much older. And sometimes they fail, because they’re not perfect. They’re not larger than life.

But they’re still awed by the wonder of it all. That’s what I was going for, and I really think I got it.

The Shape of Things: Postmortem

A while back, I did a postmortem piece about my novel Nocturne. Well, it’s been awhile, and now I’ve got another book out. This one is The Shape of Things, and it’s another story that I feel needs a bit of explanation. Or venting, if you prefer. Either way, here are my thoughts, and beware of spoilers.

The seed

Every good story grows from a seed. So do the bad ones, like mine. In this case, the idea that spawned The Shape of Things came from my aunt. She’s a loyal reader, and she’s been there pretty much since the beginning of my writing not-quite-career. Most of all, she listens, and she responds with positive feedback and constructive criticism. (When she can get past “when’s the next one coming out?” and “what happens next?”, at least.) While I’m writing, I’m mostly in my own little world, insulated from everything around me. Great for focus, not so good for creating stories that appeal to, you know, other people.

Anyway, I was talking with my aunt one day, and she said something to the effect of, “Hey, I’ve got an idea for your next book.” Now, I’m not usually one for submissions, but there is nothing in this world more important to me than my family, so I’ll always give them a shot. And that’s what I did. She pitched the idea: What if all those monsters like Bigfoot are really people, but they change into the monsters?

At the time, I was thinking that, yeah, it might work. I put it in the queue along with a few of my own ideas, but I kept it in the back of my head. As I said, this is family we’re talking about here. And I did think it had potential. Couldn’t be much worse than some of the things I come up with, right?

The more I considered it, the bigger it became in my mind. I’ll gladly admit that the Dresden Files books are a huge influence on this one, and that series was very prominent in my thoughts as I ran through a few scenarios that might work out for my own paranormal story. I didn’t want exactly that, of course. No, mine has more in common with Sanctuary or Warehouse 13 or shows like those. We’re not dealing with actual magic, just the paranormal.

On a lighter note, since my aunt was the one who gave me the inspiration for The Shape of Things, she got a kind of cameo role. In fact, she’s basically the one who keeps the main story moving. And I made sure to give her character some of the same mannerisms and quirks. (She hates even the mention of zombies, for example. You wouldn’t believe the grumbling when I had her read Either Side of Night!)

The process

I didn’t want this to be fantasy. I wanted a story firmly grounded in the real world, but with the knowledge that our world might not be quite as real as we want to believe. Thus, the setting is here and now. Not so much a “mythic” America, but modern America, just with extra monsters.

The key here is the nature of the monster. In The Shape of Things (and the series that has spawned from it), the creatures themselves don’t exist per se. Oh, they’re there, but it’s much more of a Jekyll and Hyde thing. Some people have this…thing inside them. They don’t necessarily know it until something draws it out. Usually, that’s a traumatic, life-changing, and possibly humiliating experience. In general, the idea is that something challenges their notion of their own humanity, which becomes the cause of their transformation into a being other than human. The forms they take are varied, and they don’t always align perfectly with our familiar monsters of legend, but there can be some similarities. (As for why this is happening, and why it’s happening so much in the present, I’m getting to that in the sequel, The Beast Within, which I’m currently writing.)

The novel itself is about 94,000 words, so not all that long. Call it tight, because there’s not much extraneous information in there. I started it at the beginning of May 2017, and the first draft was done on June 13. But here’s where it gets interesting. Writing Chapter 7 (of 16, plus a prologue and epilogue), I got bored. Seriously bored, and just plain tired of writing. So I stopped for about a week, long enough to switch over to another story I’d been working on. That was the first time in about 4 years that I’ve ever felt that way about a book. I won’t say it was my proudest moment. (It happened again in November, when I was working on The Soulstone Sorcerer, but I pushed through that. And I still hate myself for it.)

Despite that hiccup, I do think the book turned out good. Better than I thought when I finished it, definitely. I hope you’ll feel the same, but I’ve got more to say before I go.

The setting

As I mentioned above, The Shape of Things is set in our world. It’s not a fantasy version of it, but the real thing, just slightly dramatized. The protagonist, Cam, lives in Georgia, because I wanted him to be Southern, though far enough away from where I live that I could plausibly say he isn’t supposed to be me. He’s a little younger, maybe a bit smarter, and definitely a lot more successful, but he’s still a good old Southern boy at heart. And he’s mostly normal, apart from his odd hobby of hunting the paranormal for hire.

Cam is a skeptic, though. Not necessarily in the religious sense, but when it comes to the things he’s searching for. His default assumption is that whoever called him must be mistaken, because he knows these things aren’t real. Everybody sees ghosts, and every one of them, he believes, has some other explanation. And he feels the same about aliens, crop circles, demons, Sasquatch, and whatever else you can think of.

When the monsters really do show up, that puts him out of his league, and suddenly I found myself writing a horror thriller. Not at all what I expected, but I had some fun with it. A lot of his “backstory” sightings are based on things that actually happened to me, my family, or people I know. Others are references, but also from my personal experience. A group of “demons” in Marietta are actually Smite cosplayers, because my brother played that game constantly while I was writing. My mother really was scared by a hanger rattling from the air coming out of the vent under it. As this series progresses, I plan on adding in more of these, and I’m not ashamed to say that I’m doing it.

The conflict

Cam doesn’t really have to fight his monsters. He barely even chases them. Instead, this book is about the hunt. It’s about him learning the truth of the world, then conquering the fears that knowledge creates. And it’s about solving problems. He absolutely has to run from some of the creatures he finds, but there aren’t opposing forces trying to stop him. (Maybe not yet…)

In that sense, the monsters fill the role of villain, such as it is, but in the same way they would in a horror movie. I don’t mind that. I’m not great at writing fight scenes or cloak-and-dagger trickery. The Shape of Things is more about a man against a force of nature, that’s all. Sometimes, that even comes out literally, but it’s more often the nature of the beast.

The end

I wrapped up the novel fairly neatly. There aren’t a lot of loose ends left to pick up. Instead, the biggest question remaining is what happens next. Where do we go from here? Cam solves the case. He saves a man from a monster—the monster that man had become.

This was never going to be a standalone work. I knew that from the start. So the future of the series hinges on that part of the ending. The world is stranger than we think, and Cam now knows this. He’s seen it with his own eyes. Now, he has to learn just how strange it can be, and that is where we go. Future installments are going to look into that core mystery, even as they continue to follow our humble hunter on his investigations. Some of those close to him may be affected, but one thing is certain: his life will never be the same.

Otherworld talk 8

And so it ends. Well, the first season, at least. I’ll be revisiting the Otherworld for some time to come. But today, in the aftermath of Long Road’s End, let’s see how far we’ve come, and maybe where we’ll be going.

Trajectories

Each of the 7 main characters of the story grew. They learned, they improved—or so they like to think. The experience of the Otherworld was life-changing in most cases. In a few, it was instead life-affirming, but the principle is the same. After eighty days of living in a different world, a different culture, each takes something away.

Amy was the first character we saw, all the way back in Chapter 1 of Out of the Past. She spent most of her first morning in the Otherworld hiding in a corner, and she often had to be dragged or cajoled into helping with the overarching mission of survival. But that all changed with her first visit to the village of Alwan. The tiny town fit her like a glove, to the point where she learned to love her strange surroundings, and she most definitely went out on a high note. Now, she wants nothing more than to go back.

Jeff doesn’t have to go back; he’s already there. That’s a complete turnaround from the timid, nerdy linguist having nightmares of being left behind, but he’s got a very good reason. Okay, two reasons, the second being that he’s a young man who’s been snared by a borderline nymphomaniac. At least he realizes that much, and he does remember his goal in the coming months: to learn everything he can about the locals and their history, so the next group won’t have to go in blind.

Jenn doesn’t want to stay in the Otherworld, but she doesn’t mind visiting every year—but only if she’s in charge. Her biggest discoveries about herself were that yearning to be a leader and her faith. Put the two together, and she’s the most like the last group of people to find a whole new world full of Indians. But she did prove herself, and she wants the chance to do so again. Whether that’s as a leader, explorer, or missionary, she doesn’t really care.

Ryan was his own sort of leader. He had the charisma Jenn lacked, and he used that to immerse himself more in the local culture. That, in essence, was his plan all along, but he was really the only one out of the group who could pull it off. Maybe he spent two months on a summer construction job, but he feels those were productive months. Even his injury didn’t stop him; in reality, it gave him a new respect for the abilities of the natives. And now he sees the Otherworld as an opportunity to prove himself to, well, himself.

Lee, of course, had the most dramatic time of it. He sprained his ankle while falling into a lake, got married to a thief, saw her get abducted, rescued her, and made an enemy in his new home. His most important aspect remains his race—he’s the closest to the locals of anyone—but he spun that into an advantage. Now, he’s among people like those he always to meet, and he’s becoming one of them. In a way, his story is almost done, but those around him will have their tales to tell.

Alex started out as the geek of the squad, and so he remains. But he was able to take that and run with it, because the natives don’t see him as a nerd, but a wise, intelligent man. A teacher. One of them hopes to see him as much more, which leaves him baffled, but his experience in the Otherworld is all about learning and teaching. It may not be his kind of adventure, and he went through a rough middle portion of the journey. Since that didn’t kill him, he hopes it will make him stronger. It certainly made him thinner.

Ashley, last of our original seven, began her stay in the Otherworld as the feminist outraged at being stuck in a society dominated by men. She made friends—almost all women—because that’s how she is. And her specialty was sociology, so she felt it her duty to learn as much about the local culture as possible. That brought about her two most surprising revelations. For the native culture does, in its own way, like women just as much as men…and so does she. For Ashley, the hardest part will be dealing with these discoveries without letting them consume her.

Still to come

The remaining four members of the expedition didn’t get as much screen time, but they’re not forgotten, and that leads us into the plan for the future. There will be a Season 2. Right now, it’s titled Return to the Otherworld, though that may change.

Before that, however, I have a series of 6 shorter novellas, A Bridge Between Worlds. These cover the intervening time, because, if you’ll recall, there’s still nine months to go before the next time anybody can go through the gateway in Mexico. I didn’t want to pick things up then, as I’m not really a fan of skipping ahead like that, so this was my solution.

First up is “The Code Breaker”, centered around Lee and Nimiesa as they deal with troubles in their home and their potentially growing family. This one builds on some of the storylines first introduced in Episodes 7 and 8, as well as setting the stage for the rest of the “bridge” stories and Season 2.

That’s followed by “The Red Magician”, which, as you may expect, is Ayla’s story; Niel, the native student first met in Episode 6, has a supporting role as he tries to figure her out while she’s figuring out how best to bring science to a world that doesn’t really want it.

Next up is “The Control Variable”. This one’s a bit out of place, as it’s set on Earth. Following Amy and Alex, it’s almost a bit of a travelogue. They’re coming to terms with their journey, but also going around the country in search of the other Altea sites. Do they find them? You’ll see.

Fourth on the list is “The Dark Continent”, which only has a single point of view: Damonte. Except for that brief interlude at the end of Episode 8, he’s been missing for quite a while now. This is his story, almost completely apart from the others, and it’s our first real chance to get into his mind. As it turns out, that place can be darker than his skin, as he’s haunted by his last real encounter with the rest of the expedition.

Following that is “The Lessons Learned”. That one is Jeff’s story, as he delves into the history of the natives, hoping to find references to the even older Altea. But it’s also a story for Irai, because she has a tale to tell. Her chapters are a marked contrast to, say, Nimiesa’s; though they’re essentially in the same situation (in love with an Earthling), they treat it in two very different ways.

And last we come to “The Candle’s Flame”. The final bridge between Seasons 1 and 2 remains set in Mexico, following the other interplanetary couple: Ramón and Etanya. He brought her back with him for a reason, and this story is that reason. It’s also the only one of the set where it’s the native who’s the main character, but there’s a good reason for that: she’s the one out of place. She’s learning about a whole new world, and doesn’t that sound familiar?

This set of stories will come out through 2018. Hopefully, they’ll tide you over until I can finish Season 2. I’m hard at work on that, though, so you shouldn’t have to wait too long. I hope you’ve enjoyed this journey of mine. It’s had its highs and lows, its ups and downs, but I like to think I’ve created something great. No, I want to think I’m still creating it, because there are many more stories to be told in the Otherworld.

Otherworld talk 7

If the previous episode, Situational Awareness, was the high point of Chronicles of the Otherworld, sometimes I think its followup, A Peace Shattered, is the lowest. I don’t know why, honestly. It just doesn’t seem to stack up. It comes between two of my favorite parts, but it doesn’t compare to either of them. Maybe you feel differently, though. Anyway, let’s talk.

Shattered

First off, I will freely admit that I had a hard time coming up with a plot for this one. All along, Chronicles was intended to be 8 parts, each with 8 chapters. It was a formula. And after I finished up Situational Awareness, I saw how to plan out the ending. But I had nothing to cover the weeks in between.

Thus was born the kidnapping sequence. It’s not my best, but I think it does an okay job of filling the gap. It’s plausible, and the actors involved might conceive of such a scheme. It ties up a loose end (Olof, from Episodes 5 & 6) while setting out another (Elgaan, who will be a thorn in Lee’s side for a while). It also brings together a few disparate parts of the expedition, connecting Ryan, Lee, Jenn, and Amy.

The natives don’t have a real police force. They don’t have a dedicated investigator to help solve the mystery of the disappearing doctor. That fits neatly into Jenn’s idea of herself as a vigilante (Episodes 4 & 6). On the other hand, Lee spends much of the time frustrated by a cultural difference: he isn’t allowed to participate in the investigation or interrogation, as he’s considered too partial.

There’s a lot of barely restrained rage on his part, a sharp contrast to the easygoing Lee of the first six episodes. And maybe contrast is what I was going for in this one, because a lot of characters end up acting different. But this is an emergency. One of their own has been taken, so they have to get serious.

Discovery

The second subplot for this episode is the quick dig, with the bizarre trio of Alex, Jeff, and Ayla going back to the site of their arrival to find some answers. Well, they don’t find all of them, but they do get the big one: the timeline.

From the beginning, I imagined the Otherworld as a place first visited before the Ice Age. The Altea, whoever they were—even I don’t know yet—came from Earth, emigrating permanently once the glaciers started melting. True victims of climate change, if you will. They were technologically advanced, compared both to their Neolithic neighbors and the modern inhabitants of America, but they died out long ago, when their second world began to suffer the fate of their first. (This one comes into play a bit later.) The site in Mexico was not their only gateway between worlds, but it’s the only one in friendly territory, you might say.

We saw some evidence of advancement back in Episode 4, the first time our intrepid heroes began nosing around the site’s underground. Here we get even more, as well as ironclad proof of the timeline. That was an idea I had long before I started writing this episode. If the Otherworld can have some animals otherwise extinct (American horses, northern peccaries and tapirs, etc.), then why not others? Why not one of the most famous Ice Age extinctions of all? And that plants the seed in the characters’ minds, too: if these are here, what else is?

So the archaeological dig without any archaeologists finds two things that completely rewrite history. That’s the bombshell of the series, even more than the very existence of the Otherworld. But I like to think I played it well. The Altea didn’t guide Paleo-Indians or their Otherworld cousins. None of the native creations of the Americas belong to them, with the exception of the sites like Tamaulipas. And it’s mostly the same on the other side. By the time the Mayans came around, the Altea were nothing more than dust; by the time the expedition arrives in the Otherworld, they’re only remembered as legends.

Setup

After this, there’s only one episode left in the season. The finale, if you will, and it takes a bit of a different approach. So will I, in these talks, so I’m going to talk a bit about it now. First off, it uses a bit of a different structure. Because so many things are going on, it doesn’t follow the usual “POV rotation”. Instead, the first six chapters whip around, each following a single day of the story and changing focus as needed. Alex, Jenn, and Amy get a higher proportion of the attention, but that’s because they have more to do. Chapter 7 is even more different, as it’s made up of seven scenes, one for each character. And the final chapter of the season is an epilogue: five scenes, one each for the four expedition members who never got a chance to speak, and the last for their honorary twelfth member.

I’ll talk more about the happenings of Episode 8, titled Long Road’s End, after it’s out. But I’ll gladly say that it was a fun, enjoyable experience. It was a pleasure to write, unlike this one, where I sometimes felt like quitting. It’s a good thing I didn’t, as I hope you’ll see soon.

Otherworld talk 6

The latest part of Chronicles of the Otherworld came out the other day over at my Patreon. For those who are counting, that’s Episode 6, Situational Awareness, and it’s probably my overall favorite. For once, I felt like everything just…clicked. The two main plots meshed well, the characters all had a role to play, the overall story advanced, and I even had some good action scenes buried in there. I won’t say it’s perfect (nothing I write ever is), but I do believe this is the jewel of the series.

Relationships are a big part of Chronicles, and I’m not just talking about romantic and sexual relationships. No, the primary focus of the entire series is how the expedition members react with each other and the natives of the Otherworld. It may have started out as nothing more than a worldbuilding playground, but this story very quickly became a character drama. So let’s talk about that today.

Friends and enemies

Living among a people for two and a half months (it’s not quite that far yet, but it soon will be), it’s only natural that a group of intelligent, outgoing—except for Alex—and open young people are going to make friends. In the beginning, that was impossible, thanks to the language barrier, but now, later in the story, they have grown more comfortable in the Otherworld. Every one of the primary characters has at least one friend from the natives. Some, like Ashley and Ryan, have many more.

The indigenous people of the Otherworld are, well, people, so that’s why this is possible. It’s only natural. Indeed, I intended it that way from the start. Maybe not the exact faces that would fill the “friend” roles, but they were supposed to be making friends all along.

Their existing friendships also strengthen due to their shared experience. Ryan and Ramón, for instance, got to know each other in the original dig, and they only grow closer as the weeks progress. By the end of it, there is some strain starting to show, but they’re such good friends that at least one native sees them as like brothers. Amy and Sara are another example, as they were best friends before they left home; eighty days of living and working together, of relying almost wholly on one another, will leave them in much the same situation. (Although they do have one glaring difference, as you’ll come to learn.)

On the other side of the coin, not everybody is always friendly. Few are outright hostile from the start, a situation I feel is realistic. Yes, the Otherworld has its malcontents, and even racists, but the members of the expedition need time to earn even their ire. The Kaldea (Episode 5) have cultural reasons to be unfriendly; we’ll see more about that later on. This episode’s bandit leader Olof is a special case even for them, though.

Mostly, the reason there aren’t more enemies is simple expedience on my part. The main conflicts are environmental and personal in nature. There simply isn’t that much room for eleven (or more) enemies. Jenn has a nemesis now, and Lee is in the process of picking one up. Alex and Ayla hate each other…for the most part. And who knows what Damonte will get into in his solo adventure.

Natural urges

So that’s it for friends, but some characters have become somewhat more than friends. That was nowhere near part of the original plan, I’ll admit. At the start, I never intended the series to become so sexualized, but there it is. I justify this by saying that these are college students, young adults, and they’ve been placed in a stressful situation where they completely lack adult supervision. It’s only natural that some of them will give in to their baser instincts.

Ayla does it as stress relief; as we’ll see later on, she figures that, hey, nothing else works, so why not give it a shot? Lee was basically tricked into it, but it turns out that he doesn’t really mind. Jeff essentially thinks he’s won the lottery, and Amy—well, we’ll get to that soon enough.

In sharp contrast, Ryan turns down all such offers (mostly off-screen). Jenn, as you saw in this episode, is happy being friends with Bryn instead. Alex assumes his first time with Ayla is also his last (he’s wrong), and Ramón holds up his Catholic upbringing as a shield. It’s not that they aren’t tempted. They certainly are, as the culture they find themselves in simply doesn’t have the same sorts of taboos as ours. It’s a lot more open, a lot less restrained. But they refuse to indulge for their own reasons.

The natives pick up on all of this. After all, they’re not stupid. But they also see these newcomers (with a few exceptions) as the semi-mythical Altea. As Ashley explains in this past week’s episode: what poor, lonely woman wouldn’t want to improve her lot by getting together with what she sees as a demigod? It’s much different for the native men, a topic we’ll see picked up in Season 2, but many of the relationships that spring up stem from this.

And that was something I intended. Maybe I didn’t expect to take things this far, but…they did, and it works. Especially in this part. Next up is Episode 7, a case where I think much the opposite. I’ll see you then.

Otherworld talk 5

The second half of Chronicles of the Otherworld has begun. You might say it’s all downhill from here, except…well, it’s really not. We haven’t hit the highest notes of this song quite yet. But we have seen a new episode released (The Bonds Between Us), so that’s a good excuse for a new chat about this setting from the man who created it. This time around, I want to take a deeper look at the “local” culture of the Otherworld, the Virissea. Personally, I feel they’re one of my greatest creations. To think, they started off as nothing more than a background element for their language.

The language

That one’s not even an exaggeration. As I’ve said numerous times, the initial seed for the Otherworld series came when Stargate Universe was canceled. Nobody was doing good “exploration” sci-fi anymore, or even exploration fantasy. (Monarchies of God is a great series in that vein, by the way.) Now, that’s not to say I thought I could do better, but I knew I could do better than nothing. Since nothing was what I had, how could I lose?

More importantly, though, the Otherworld setting started out as a kind of language playground. The details of the native tongue (as well as quite a few others in the setting) predate most other notes by months. And the one I called “Virisai” was first on the list.

As languages go, it’s nothing remarkable, and I intended that from the very start. This isn’t an alien language, because these aren’t aliens. That goes hand-in-hand with the “alternate timeline” setup. And yet I didn’t really want a typical Amerind language, because a lot of those are horrendously complex. There’s no way a bunch of college students could become anywhere near fluent in one of those in less than three months. But, I figured, since I had so much “alternative” time to work with, I could plausibly say that this is a whole new language family, as well, one that didn’t follow its brethren in development. In other words, it branched off too early to pick up some of the more convoluted aspects of American indigenous languages.

Beyond that, the language is fairly straightforward. It has a few hangups, a few unexpected complexities, and I’ve found ways to work some of those into the narrative. (Mostly, this comes in Jeff’s chapters, as he’s the linguist, though Amy occasionally notes one.) But I do intend it to be a “natural” constructed language. It’s meant to be spoken, written, read. In fact, I do have a translated Babel Text lying around somewhere, and I’ve considered doing other works when I have the free time.

The culture

The culture of the Virissea, like their language, shares that “same but different” quality. These people may look like your typical Native American, but they are certainly not American. They don’t fit the realities or the stereotypes. They’re there own thing, and most of the culture shock is about dealing with that other thing.

For those in the midst of the story, I’ve intentionally designed the culture to be not outrageously dissimilar from anything on Earth. The local Virissea are monotheistic, for instance, though there’s a strong hint of ancestor worship in there, too, and a fairly complex mythology regarding the otherworldly Altea, who supposedly helped to create the world after their own was destroyed in some previous cataclysm. As they looked different from the Virissea, those members of the expedition who look the most outlandish are seen instead as these mythical people: Jeff, Jenn, Ayla, Sara. Lee and Ramón, by contrast, get treated as some kind of prodigal sons, while Damonte is something else entirely.

Other parts of the culture likewise follow this trend. These people don’t have human sacrifices, but they do have some strange taboos and rituals. They may not play the Mayan ball game, but they’ve got one of their own. Their science isn’t nearly as advanced as ours, so advanced technology is seen as magic instead (following Clarke’s Third Law), but that’s okay, because they already have a mythos full of magic. They just fit computers and solar panels into that, and go on about their day.

That, I think, is my primary goal with this culture. Too often, we assume that modern Americans meeting a more “primitive” people will be treated as either gods or devils because of our technology, attire, beliefs, and general otherness. And to be fair, some members of the expedition get the godly treatment, but they don’t intentionally play to it—with one notable exception.

But there can be a third road, where we’re neither demonized nor canonized. Think about it. If you’ve never seen a tablet computer before, but you get told stories every week of a legendary hero who carried around a magic spellbook, it’s not that great a leap to equate the two. Either one is so far beyond you that it’s almost required by Occam’s Razor. But that doesn’t mean the guy carrying that tablet is a god, not when you’re also taught that there’s only one of those.

In other words, no matter how different the Virissea are, they’re still people. Humans. They have a civilization, a culture, and they’re desperately trying to fit these newcomers into their world without breaking too much. In other words, exactly what I would want to do if presented with a representative of an advanced alien race.

The others

And that makes a good segue into matters of race. For the Otherworld, the subject is a bit tricky. Everyone in it (except for our intrepid heroes) descends from the original inhabitants of the Americas. Yet some of them are…different. I’ll leave the whys for later, because I think the simple idea is enough to get started.

I did intend on having multiple human subspecies in the Otherworld from the start. (That is totally not me ripping off The Dagger and the Coin, except when it is.) And I even made them fit the classic fantasy stereotypes. The Lyssea, who show up again in this episode, are a reinterpretation of elves. The Kaldea beating down Ayla’s door fill the “dwarf” role. Even last episode’s Arassea work, as they started off in my head as vaguely orc-like. That’s not to say these races are their fantasy inspirations. Oh, no. But it’s a perfect excuse for some people—particularly a certain character very drawn to fantasy literature—to see them as such.

All told, there are ten total races in the Otherworld, if you count the Altea. (And if you don’t count the modern Earthlings of the expedition.) Some of them can interbreed; some of them would rather not. Each has its own culture, language, and outlook, and I use that to set up quite a few interesting plotlines. The Arassea slavery angle, for one, or the Kaldea and their cabal-like protection of their technology. On top of that, there are racial tensions, and even some outright racism. Why? Because the Otherworld is not a utopia. It’s imperfect, just like ours, and part of the story’s development is peeling back those layers to find the imperfections.

The upcoming

That’s all for this installment, but the chronicles will keep coming. Next up is Situational Awareness, which is my favorite episode of the first season. I loved writing it, I love reading it, and I hope you’ll enjoy it as much as I do. Until then, have fun in either world, and be sure to look at my other stories.

Otherworld talk 4

At this halfway point in the first Otherworld season, I’d like to take a look at the storylines I’ve created, because some of them are, in my all-too-critical opinion, actually pretty decent.

The first

The main story, of course, is the accidental expedition to the Otherworld. That one hangs over everything, as it will throughout the remainder of the season. And this story brings with it a lot of others. It puts the focus on survival, adaptation, integration. It’s a story not only of exploration, but culture shock and the simple sense that, hey, we’re somewhere else. These characters are farther from home than they ever thought about going, and most of them aren’t exactly ready for something like that.

In a way, the “student dig” setup helps lead into that. For some, even leaving the country of their birth was hard, not to mention leaving the whole planet. Others were used to travel, or they’re used to the outdoors, and so it’s not quite as difficult for them. That creates a bit of friction, especially once you factor in the different personalities involved. Jenn, for instance, is always preaching safety and care (except when she’s involved), while Ryan continuously argues for more freedom and a deeper integration with the alien society. Amy has never really been away from home before—if you count college as “home”—while Lee’s was broken long ago. Everyone gets to cope with the reality of the situation in his or her own way, and the POV sequence, I think, allows a good look at that struggle through most eyes.

Alien life

Once the characters can accept the mess they’re in, mere survival is forgotten. They’ve already succeeded at that, so it’s time to move on. Being curious young men and women, it’s only natural that they immerse themselves in the world they’ve discovered. It’s not like the Spanish, where they deliberately set out in search of gold and glory. No, this was an accident. Some want nothing more than to get home as soon as possible, but the rest are perfectly willing to explore this strange place. Episode 3, for example, is all about that exploration.

But the Otherworld is much, much bigger than a couple of towns and villages. In Episode 4, as readers of the series have now learned, there’s a visit to a larger city in store. That change of scenery brings with it a chance to see a new side of the inhabitants of the world, and we’ll get to return to that a bit later on. As the story progresses (especially once we get past this first season), the Otherworld begins to open up. The characters find themselves in more locations, and each of those locations has its own unique perspective. They all fit into the story in different ways, and that was a very interesting part of the worldbuilding.

Action and suspense

It wouldn’t be a TV-style drama without action sequences and suspense. We see a bit of that in Episode 4, particularly Chapter 6. (No spoilers here, but I’ll gladly admit that the aftermath of that character death always strikes a chord within me. And I wrote it!) Later on, we’ll get a lot more. That’s not because I felt the need to fulfill a quota, so don’t think that. No, it’s just that the story seemed to be going in that direction.

Well, except for the action bits of Episode 7. That one was more because I couldn’t think of anything else to write, and I needed something to fill the last two or three weeks of in-story time.

Coping with reality

Ultimately, all the “side” plots, whether action, study, suspense, or simply learning to live within the strictures of the Otherworld, boil down to one: getting through the day.

For all of the main characters in the expedition, this whole journey ends up being a life-changing experience. Through the eighty days of the Otherworld, they grow, they change, sometimes in ways even they didn’t expect. In some cases, it’s like they become more of what they already were. For others, it’s a more fundamental change in attitude. A couple of them will even do a complete 180 on some of their opinions.

That was one of my goals with this series. I wanted to create a vibrant, living world, but I also wanted to make characters that would fit it. They can’t do that if they’re stuck being the same old people. No, they have to evolve, too. Sometimes, they evolve in ways I never anticipated—Ashley is the main one here, as you’ll see later on. Others (like Alex) mostly follow the trajectories I’d always envisioned. However it works, I’d like to believe that I succeeded in my goal of creating three-dimensional characters that act and react and grow and change like real people.

All along, that was what I wanted most, and there were many times that I asked myself what I would do in a particular situation. Knowing that, I could better guide my writing. As I have grown more comfortable with the characters, however, I find that I don’t need to ask myself that anymore. No, now I can ask what they would do, and I’d call that mission accomplished.

Keep it going

We’re halfway done with Season 1, but that’s nothing. We’ve still got four more of these little chat sessions to go, and then we can start looking at the postseason. Oh, and Season 2. As of this writing (about a month and a half before its posting date), I just finished a draft for the second episode of that. So don’t quit on me now. Unlike TV, this one isn’t getting canceled right as it’s getting good.

Otherworld talk 3

If all goes well (as far in advance as I’m writing this, it may not), the third episode of the Chronicles of the Otherworld should have hit my Patreon page not too long ago, and that means it’s time for another little chat. This time around, I want to talk about my choices of characters.

The expedition

I decided on the full complement of the expedition very early on in my writing, and there was very little that changed in the long period between Episodes I and II. Sure, my scrapping of the original subsequent stories did shift some things around, but almost all of the “core” details of the twenty characters from Earth remained the same.

The idea of the “student dig” was pretty much the seed of the Otherworld saga. I needed a reason for all these college-age kids to be together, to be educated, and to be ready to survive. Thus the team was born, and the eleven who made the interplanetary journey were always going. I’ll admit a bit of convenience in the way that the older adults are absent (the storm in Out of the Past), but I think that’s well within the bounds of artistic license.

These eleven were the team from the start, and the seven POV characters were also chosen essentially before the first word of the series was written. Following my idea of this being a TV-style episodic drama, there are the requisite nods to diversity, though I do despise the often forced style that Hollywood seems to prefer. In this case, I don’t have a problem with it, because the framework of the story practically requires it. This is a university-sponsored archaeological expedition, so of course there will be a mix of men and women. They’re digging in Mexico, so it’s only natural that the party would include a Latino. Yes, the cast is diverse, but every member of the team has a reason to be there. They’re not just shoved in to fill a quota.

The main seven, in particular, have their positions for two reasons. One, I felt they had the best stories to tell, while the four “secondary” members of the party were mostly going to be in the background, largely overshadowed by others in the team. (Admittedly, this decision came about before some of those four went in wildly different directions than initially intended.) Second, though, each one, I feel, reflects a part of my own personality. They’re my own personal rainbow, in a sense.

The optimist

Amy is the first character introduced in the story, and she also has the distinction of being the last of the “main” cast to be the focus of a scene. (Yeah, that’s a spoiler for Long Road’s End. Sorry.) She’s an eternal optimist, something I sometimes wish I could be. I wouldn’t call her aloof or anything like that, though. She’s just one of those naturally happy people. She might be hesitant to try new things, but she’ll give it her all once she accepts them. Sometimes even more than that, as you’ll see in later episodes.

This optimism works as a narrative device, too. It takes a lot to get her upset, so when she finally is, that makes it even more powerful. (Hint: wait until Episodes V and VI.) Writing her chapters always cheers me up, because she has an…innocence about her that borders on childlike, especially when it comes to the wonders of the Otherworld. In a sense, Amy is how I wish I could see myself.

The linguist

Chronicles of the Otherworld, and indeed the whole Otherworld setting, was started as a linguistic playground, so it’s no wonder that I’d have a linguist as one of the main characters. At first, Jeff doesn’t really know what he’s doing, but he finds a purpose once it’s clear that somebody has to step up and be the communicator. You might think he’s there for no other reason, but he works as a kind of outsider—he’s not an archaeologist by trade, so he doesn’t really know all the rules. And (spoiler alert) he gets into some pretty hairy situations later in the series.

Jeff illustrates my own fascination with languages, obviously, but his role is more than that. He’s someone who can bear the brunt of the “info dumps” regarding the tongues of the Otherworld. Even better, as he’s the most knowledgable about them, his chapters tend to have fewer untranslated words and phrases. Unless, of course, he’s the one doing the translating.

The wanderer

Jenn has the third chapter in Out of the Past, and the first where the whole “alien artifact” thing is on display. Later on, in the Otherworld, she becomes the de facto leader of the wayward expedition. Now, I’m not a leader. Far from it. And I’m also not religious in the slightest, unlike this particular character. So she may not seem like that much of a reflection of me, but she is. As much as I hate to say it, she echoes my frustration with the world when it fails to live up to my expectations.

More than that, though, Jenn represents my burning desire to make things better. She doesn’t always succeed—I almost never do—but that won’t stop her from trying. When she has the narrative voice, it’s full of her thoughts about doing just that. (Wait till you see Episode VI!) Yes, she gets angry when she fails, but who doesn’t? Finally, Jenn is a challenge, because she’s one case where I’m way out of my comfort zone. By the end of the first season, she’s positively zealous. If I ever get that way, somebody needs to have me locked up.

The manager

Ryan’s fourth on the list, and he is somewhat of a conundrum. Again, he’s another leader type who is pretty much my exact opposite, and he’s also athletic, so even less like me. Still, he’s a character that fits me, because he looks at the world in much the same way I do. He’s a counterpoint to Jenn’s sometimes overbearing leadership style, and he has a certain charisma that leaves me envious.

Most of Ryan’s chapters tend to focus on the big picture, and that’s another way he reflects me. That’s my strategic and managerial thinking coming through, honed through all those years of playing building and strategy games. And he’s a bit of a diplomat, always looking to defuse an argument before it blows up in his face. That’s something I strive for, too.

The joker

Fifth in order of appearance is Lee. Storywise, he exists for one reason: the inhabitants of the Otherworld are descended from the indigenous population of the Americas, and so is he. He’s closer to them than any other member of the team, and I saw that as a great breeding ground for storylines. Then, as I began to flesh out his character, he became the comedian of the team, the kind of comedian whose best jokes are about himself.

Lee is sarcastic, even acerbic, and he has an edge to him that comes from the pivotal moments in his life. He knows he’s intelligent, but he’s not afraid to call himself stupid when things go awry. Out of all the men on the team, he’s probably the most emotional. In other words, he’s just like me, and that’s probably why his chapters tend to have the longest and most frequent thought sequences.

The thinker

Alex, by contrast, is me for a different reason: he’s how I see myself. Out of shape, introverted, he knows his place in society, and he’s grown to make it his own. He takes pleasure in others’ misfortune because he figures that’s the only kind he’s going to get. His internal monologues and narration are a lot like Lee’s, in fact, but with a lot more despair and self-loathing. In a way, he became my release valve for negative emotions, in the same way Amy is my indulgence in the positive.

Besides all the negativity, Alex is the closest thing the expedition has to a scientist, and that makes him more valuable there than he would be here. Lots of interesting character conflict there, although his is usually internal. Naturally, his chapters also tend to focus on the two worlds, the mechanism that sent them to the Otherworld, and how they can go home—later on, he even has to wrestle with the question of whether he wants to go back. And finally, I’ll admit that Alex later becomes a bit of wish-fulfillment on my part, especially once Season 2 gets started. You’ll see what I mean.

The enigma

Ashley is the last of the seven to receive her first chapter, though the second to get another. To start, she’s the “tough girl”, the classic girls-rule feminist who’s always looking for a reason to be offended. As she realizes that the Otherworld isn’t oppressive to women in particular—it oppresses everyone equally, for the most part—she does soften up, though she does have a number of moral constraints that she isn’t afraid to enforce on others. (And she has what she believes is a very dark secret, which comes out later in the season.)

How does she fit in? For the story, she’s the eyes and ears for the cultures of the Otherworld. That’s her specialty, so her chapters are full of such minutiae. She makes her own clothes (and hates every second of it), and she makes friends at the same time. How she connects to me, on the other hand, is a lot harder to say. I’m not friendly, and I’m pretty much the exact opposite of a feminist. But I’m interested in the way things fit together, the way people work, and that’s Ashley’s thing.

The rest

The other four main characters in the expedition don’t get to be the center of attention until the final chapter of Episode VIII. (Three of them get their own stories in A Bridge Between Worlds.) They’re secondary, and it shows. Mostly, they began as filler, so it took me a long time to “find” them.

Ayla began as a foil for Alex, but then I got the idea of her becoming a kind of mad scientist, which plays out later in the season and in her story. Ramón originally had no purpose other than to sprain his ankle in Episode III (in the rewrite, that’s Lee’s job), and Season 1 doesn’t give him a lot to do that doesn’t appear through the lens of Ryan. Sara does very little at all, but she’s a nice counter to Amy’s boundless enthusiasm. And Damonte might seem like the token black guy, but he’s anything but: for one, he knows that’s what he is. (Episode IV, coming next month, gives him a lot of screen time, but…don’t expect too much after that, at least until Bridge.)

The four professors were never intended to be much more than quest-givers, although William’s role has greatly expanded in Season 2. The same is mostly true for the others of the expedition, those five that didn’t go to the Otherworld. You won’t be seeing them again until Episode VIII, and most of them barely serve any purpose until Bridge or Season 2. Antonio, for instance, is basically just an extra, while Tyler becomes a bit of a running joke.

To be continued

Some of the characters might not be that important to the story, but all of them are important to me. As Chronicles slowly morphed into a character drama, the eleven unlucky students, their nine Earthbound companions, and the multitudes they meet in the Otherworld all had to become something more. The top seven, being the faces of the story, all exemplify different parts of me, yet they’re also their own people. The rest are left more to their own devices, but I hope I’ve done a good job of letting them all speak for themselves in their limited opportunity.

Technically, Episode IV (Written in Black and White) comes out this month, on the 29th. However, due to scheduling concerns, I’ll most likely post the fourth Otherworld Talk entry the week after, on or around Labor Day. By then, I might be deep into writing Season 2, or I may have given up. Who knows?

Otherworld talk 2

Last month, I started talking about the Otherworld, one of my most developed and beloved story settings. Well, the second part of the series is out now on my Patreon, so I thought it’d be a good idea to write down a few more thoughts about it.

The world I know

As I said then, the Otherworld is an Earthlike planet. It’s compatible enough in climate, etc., that it could be terraformed by humans and turned into what is essentially an alternate world. The only true difference is that all that terraforming took place before America was colonized by Europeans. Before the Columbian Exchange.

Making that work required a lot of effort on my part. For the first time, I delved into such esoteric topics as anthropology, agriculture, materials science, and so on. Here, I was building a world almost from scratch, and the first thing I had to do was see what tools I had to work with. Those, as you might expect, were fewer in number than if I’d placed the setting on the other side of the Atlantic.

What I took out of all this is simple: the Americas have all the pieces needed for advanced civilization. It was only a quirk of history that prevented the New World from developing ironworking or the wheel. The Otherworld doesn’t have those quirks, and I justified that by placing the point of divergence far, far, into the past. It’s not a case of “oh, a bunch of Indians got sucked into a wormhole”. No, this setting presupposes an almost completely parallel development, one where even our most basic notions about the indigenous population of the Americas may be mistaken.

There are cultural similarities. Working through the lens of the characters I’ve chosen, these are sometimes magnified, and often compared with their Earthly cousins. Some of the natives of the Otherworld are plains nomads. Some built step pyramids like those in Mexico. Yet there are many more differences, and that is the focus of the series as a whole.

Formula one

In a way, I’ve made the individual books of the Otherworld series somewhat formulaic. For the first season, there’s a definite repeating structure: 8 chapters, 7 points of view. One of those is repeated, and it’s a different one each time, usually whichever one has the most impact on the episode’s storyline. For the final installment, Long Road’s End (coming in December), I changed things up a bit. It’s still 8 chapters, but they’re no longer restricted to a single focus. Instead, the first six switch back and forth among those same characters, each one covering a day in the life of the Otherworld. Chapter 7 (Spoiler: that’s when they can come home) has 7 scenes: one for each point of view. And the finale, Chapter 8, is a kind of epilogue to the whole season, containing one scene each for the four non-POV members of the expedition, as well as a character who grew very close to them.

At times, this structure felt a bit constraining. I had a tough time coming up with reasons to focus on some of the characters who weren’t quite front and center. (This is especially true, in my opinion, in Episode V, The Bonds Between Us. I feel that it’s the weakest story by far.) Yet it was also liberating, in a way. By forcing myself to work in this fashion, I was able to naturally build the connections between differing parts of the story; setting up “B” plots and sidetracks was almost automatic.

For the interstitial stories, I went with a slightly different approach. They’re much shorter, for one, weighing in at only about 25-30K words instead of 50-60K. They’re all 5 chapters each, and all but one (the fourth, The Dark Continent) have a matched pair of protagonists. As these were mostly “get over” stories, I thought this more limited setup worked better.

Now that I’m writing Season 2, I’m moving things around again. With the addition of new characters, and the way the story is progressing, I’ve expanded each episode to 10 chapters, each slightly shorter than before. The rotation is a bit “looser”, as well, so some characters might not get a chapter in each episode, and there won’t always be a repeat. As they’re becoming mostly teamed and paired up, this shouldn’t be a problem; there will almost always be another POV character around to pick up the slack.

Heart of the matter

The overarching storyline of the Otherworld series is the world itself. It’s there, and its existence is the single most defining aspect of the story. We see it first by accident. Then, starting with Episode II, it becomes not only integral to the setting, but it’s a source of drama, action, conflict. It’s more than a backdrop, because of the simple fact that it’s so unknown.

But that doesn’t mean that everything is about exploring. Indeed, once the wayward characters come to terms with their situation, true exploration quickly fades into the background—for the time being. With that, the series slowly transitions into a kind of character drama, though I throw in the occasional action sequence for good measure.

Sometimes, I’m not entirely sure what I was thinking with these, but I’m happy with the result. Over the course of 8 episodes, every one of the 11 main characters shows growth, development. They come into their own, and they each follow their own trajectory through the main story. There’s love and loss, there’s good times and bad. They have their arguments, and they often feel lost, homesick. Maybe it’s the length of the series, but I’ve never come out of a work with as good a feel for the characters. Not my own, anyway.

And most of those characters, I hope, come across as real. That’s what I wanted from the Otherworld: verisimilitude, that feeling that this could be a real place, that these things could happen. The characters might be fictional, but I didn’t want them to feel fake. With the Otherworld, I think I succeeded far beyond anything else I’ve ever written.

The road goes on forever

You know, I think I’ll make this a regular thing, because there’s so much I want to say on this subject. So that’s what I’m going to do: every time there’s a new story posted in the Otherworld saga, I’ll post something like this up here. Call it decompression, a postmortem, or whatever have you.