Summer Reading List 2026: Third

September has begun, and summer will soon be behind us. Or it would be, if the temperatures would start cooperating. As long as it doesn’t rain on October 10, though, I guess I can endure. Anyway, let’s finish up this reading list.

Fantasy

Title: The Pagan Night (The Hallowed War, Book 1)
Author: Tim Akers
Genre: Fantasy
Year: 2016

I started reading this one in the new apartment after getting it for Christmas last year. Then I went back to the house for a while and found a very dusty, completely unread second copy in my brother’s room! I’m not sure how that happened. Amazon doesn’t seem to have a record, so it’ll have to remain an unsolved mystery.

The Pagan Night, the first book of the Hallowed War trilogy, is an odd duck. It’s a fantasy novel that tries very hard to be epic, and it mostly succeeds at that. Coming out in 2016—so probably in the works around 2010—it has a refreshing lack of shoehorned modern politics. It’s not thinly-veiled porn, like most female-authored fantasy. There’s no assassin or orphan main character. If it came out today…well, let’s be real. It wouldn’t come out today, for all of those reasons. But if it could, I’d probably pick it up just because it was different. Traditional, even.

The world is Tenumbra, a land divided into two major nations, Tener and Suhdra. They aren’t at war (for now), but they have been in the past. Now there’s an uneasy peace brokered by the Celestial Church. That church also governs the worship of two gods: Cinder, god of the moon, and the sun goddess Strife. Sometimes the narrative is a bit vague on whether people are actually worshipping the heavenly bodies themselves, or if they just represent gods, but the supernatural powers are tied to seasons, the phase of the moon, and the time of day, so it’s likely the former. (It’s also very similar to the magic system in my Nocturne, which also came out in 2016.)

But the northern nation of Tener had its own gods until it was converted at the point of the sword. There are still a few "pagans" who venerate gods of the seasons, of rivers, and so on. Because those evil, wicked people are anathematized and must be destroyed, we don’t get much in the way of information on the pagan religion. What we do know is what concerns the main plot of the story: these pagan gods can manifest in the physical world; the manifestations, "gheists", are immune to most human-crafted weapons, but can be banished from the land; their powers are no less than those of the celestial gods.

All this comes into play with our selection of protagonists. Ian Blakely is the one who gets the most screen time. He’s your typical fantasy hero, the teenager looking to make his mark on the world, whether or not he knows how. Very Jon Snow, in a lot of ways. His father Malcolm, however, is no Ned Stark. He tries to be, but he instead comes off as the typical Boomer. He’s a good fighter, indeed a hero in his own right, but he detests war. He’s pious to the point of throwing away his heritage.

Gwen, the third major character, is where things get a little off. She’s a huntress. Her job is to lead a team out into the wilderness to hunt down pagan gods that have manifested and send them back from whence they came. Oh, and her family still clings to some of their pagan past, which…complicates matters. While Ian and Malcolm are recognizable tropes with clear analogues in other epic fantasy sagas, Gwen does seem to evoke more modern sensibilities. She’s the gung-ho girlboss, not just an athletic tomboy.

Those three are from the north, while the remaining main characters hail from Suhdra. Lucas and Elsa are the representatives of the church who are tracking down the Big Bad from the book’s prologue. They’re fully invested, complete with shadow and sun magic, respectively. Elsa is your typical zealot, while the old Lucas is willing to learn during his investigations; he comes off more as a D&D monk than anything. And Henri, who only appears as the main character in a handful of scenes, doesn’t get a lot of characterization, but still manages to come off as an interesting take on the Hound from A Game of Thrones.

I’ve mentioned Martin’s books a few times already, and that’s because I got the feeling multiple times while reading The Pagan Night that Tim Akers so badly wants to write his own version of A Song of Ice and Fire. Malcolm and Ian travel south, there’s a tourney complete with joust and melee, then a betrayal. Dark magics are awakening in the north. The narration spends more time describing banners than tactics. Ian’s mother is willing to go to war herself to save her son.

Despite the broad strokes, it’s not a total clone, and many parts of it are far better than its inspiration. Akers clearly respects heroism as much as Martin detests it. The worldbuilding has a lot of attention to detail that really sells the idea of a pagan religion slowly being overtaken by something more organized. Even the naming helps to nail the feel: Tener’s nobility tends to have English or Celtic names, while Suhdra shows more Romance or Classical influence. Westeros is very much a medieval fantasy land; Tenumbra, by contrast, could almost pass for the halfway point between Middle-Earth and here.

The characters, for the most part, are well-written in support of this. Ian is as likable as his father is detestable. Lucas is an enigma you slowly unwrap through the course of the book. Henri battles his inner demons in a way that Sandor Clegane never could. The supporting cast come together to flesh it out to great effect. At all times, the author shows how their varied perspectives on the gods themselves—the major cultural sticking point—colors their entire worldview. I’ve written about that before (the Magic and Tech series, among others), and it’s good to see that I’m not the only one who realizes the value of verisimilitude.

Not to say that The Pagan Night is perfect, however. Parts of it feel rushed, especially near the end. Characters often pop up with bits of wisdom they couldn’t have known before. The timing is also a little suspect; the main story starts just before summer and lasts until the beginning of fall. Three months is a long time for a campaign and for wandering lost in the woods, but it often seems like nothing has changed, that we just got a "Three Weeks Later" title card.

And while I did say that Akers avoids the woke mind virus mostly by predating it, some bits did leak in. There are way too many female knights, for example. Elsa is forgiven, as she has magical powers that put her solidly in the paladin class, but "Sir" Doone, Sorcha Blakely, and even Gwen herself are far too competent and far too masculine for their setting. Coming from the 2026 perspective, where women are lining up to defend someone who murdered her own children, a setting where their participation in war isn’t even acknowledged as unusual is more than a bit jarring.

I can look past that, because the story was good enough to hook me. I just kept finding parallels, like the aforementioned A Game of Thrones nods. There’s also a heavy dose of Skyrim. Tener and Suhdra could very easily be the Nords and Imperials with the serial numbers filed off. After all, the whole reason for the rebellion in Skyrim was because of forced conversion, wasn’t it? But there are also historical similarities like the Hundred Years War and even the Crusades. Tim Akers drew on a lot of sources for his work, yet he was able to make it his own.

That makes The Pagan Night a good conclusion to this year’s Summer Reading List. It’s a good story, an above average fantasy novel that doesn’t try to browbeat you for being a man. It explores the dichotomy (possibly a false one) between paganism and organized religion without getting bogged down in theological arguments. It shows a Boomer being a Boomer, putting strangers who hate him before his own flesh and blood. Is it rushed? Very often, yes. Is it hard to follow at times? Absolutely. But real history is messy, too, so I can forgive it for that.

Summer Reading 2026: Second

Prose Poetry Code has been running for over a decade. I’ve written 806 posts, only one of which was never uploaded. (As it turns out, things changed, and I no longer needed to say what was said.) All of those posts were written on the same computer, a home-built PC running Debian, in the same place: my bedroom in the converted attic of the house belonging to my mom and stepdad.

This one’s different in both ways. One, I’m writing for the first time on my laptop. I’ve been using it for most tasks for the past couple of years, as my desktop gets more and more outdated, less and less able to handle the rigors of the modern web. It’s a transition. But I write apps and servers and cloud deployment scripts on here, so why not my "shout into the void" blog posts?

Second, and much bigger, is that I’m writing from somewhere new. Specifically, that’s the apartment I mentioned the other day. It’s not mine. It’s ours. Alas, Leslie can’t be here tonight—she stayed with her mom, at what is now her old home, so she could pick up her wedding dress—which means that I’m truly alone for a night for the first time in my life. A perfect time to do some reading and writing, isn’t it? So that’s why I finished another book for the Summer Reading List.

History

Title: Commodore: The Final Years
Author: Brian Bagnall
Genre: History/Business
Year: 2019

It doesn’t take a genius to figure out that I was born in 1983. Even if I haven’t said it directly (I honestly can’t remember), you can do the math from my birthday posts. I needed about 8 years to get acquainted enough with computers to become fascinated by them, beginning the obsession that has now stretched to almost three and a half decades. Being fairly poor, I didn’t have a computer at home at the time, so my initial learning came in the form of the salvaged computers in the gifted class at school: an Apple IIe, TRS-80, TI-99, and so on.

In 1993, things started to change. My mom picked up a VTech Laser 128 from a yard sale. Already years old and very obsolete, it still allowed me to learn a bit of programming (Basic and assembly), as well as learn about hardware incompatibility. I played with that for a few months before my uncle, who was moving away for college and needed to offload some things, gave me a Commodore 64. It wasn’t any newer, but it had more games, most of which I couldn’t figure out. Funny how I’m making my own text adventures now.

The Commodore did fascinate me. It had color graphics, a rudimentary GUI, and a friendly feel to it. It was…approachable. For the eight or so months that it was my primary computer, I enjoyed it. I remember tracing out sprites on graph paper and converting them to DATA statements, or reading manuals while trying to fall asleep during a sleepover. I didn’t think anything of Commodore the company at the time; I was just too young for corporate affairs to interest me. For a time, I did wonder why I never saw anything else about them in video game magazines or in stores. I knew my computer was old, but figured there was something else of theirs out there.

Once I grew up, I understood better. Once I found Brian Bagnall’s series about Commodore, I realized how a whole computing revolution really did take place before I was even born. I’m sad that I missed it.

Commodore: The Final Years is the conclusion of the sordid tale of Commodore. It covers the last five years of the company’s existence, picking up where the two previous entries left off. By now, this isn’t the same company that released my beloved C64. It’s not even the one that put out the Amiga, a cult classic I didn’t even know existed until I started running into fans on Slashdot in the early 2000s! No, by 1989, Commodore’s best years are behind it. It’s a corporation run by corporate types, mismanaged at every turn. It’s a sad story, to be honest.

Bagnall is able to capture much of this in his book. It’s a very long, often deep account of each step Commodore took in its path off the edge, and you can get a sense of the characters on the stage. Irving Gould, a multimillionaire business tycoon who ran a computer company despite not knowing how to run a computer. Mehdi Ali, a financier whose ruthlessness in cutting costs was matched only by his ruthlessness in weeding out any critics. Bill Sydnes, a ringer from IBM who couldn’t see past the PC. All the engineers, hardware and software, who built the company but never really got to reap the rewards.

That’s not to say Commodore didn’t try. In its last years, while the C64 was fading to its penultimate fate of a preteen’s hand-me-down computer, Commodore released a number of products that I never saw as a kid. The various Amiga models with their confusing numbers, for example. They were mostly absent from America, and I certainly don’t recall ever spotting one in Radio Shack. The CDTV, their attempt at sneaking a computer into the living room. The CD32, a console that EGM and Gamepro completely ignored. (Let me go back to my mom’s and pull out my magazine collection to check. I still have it somewhere!) Commodore tried, but failed. The reasons are many, as Bagnall is able to illustrate.

Where this book shines is in its attention to detail. It doesn’t shy away from much at all. The author lets the engineers and those higher-ups who were still alive in 2019 to tell the stories, and most of them aren’t afraid to air the dirty laundry. Sometimes, you get the feeling that they’ve waited for the chance. It’s refreshing, especially when you compare it to so many narratives of recent history that are filled with redactions to protect the guilty. (Commodore: The Final Years does do this on one occasion, refusing to name a single programmer, which makes me wonder what sort of threats "Ray" sent the publisher.)

If the book has any flaws, they all stem from the writing style. Bagnall has definitely improved over the course of the Commodore series, but he still writes as if he’s writing the script for a documentary. He offers very little narrative focus or structure, and has the annoying habit of saying something in his terse narration, only to follow it up immediately with a quote from an interested party saying exactly the same thing. Word for word. Take out all instances of this, and the book would be about 100 pages lighter. It would probably flow better, too.

In the end, it doesn’t detract from the story too much. It makes it repetitive and a slog at times, but it’s still a worthy read, if only to see how the mighty can fall. Even today, Commodore serves as a cautionary tale. Any company could meet the same fate. Maybe that’s even more likely now, since so many corporations are run by incompetent managers whose sole purpose is collecting a golden parachute. Or they’re DEI hires who only received their C-suite positions because of their race or sex. Whatever the case, as we race towards another computing bubble, anyone in the business world would do well to read this book. This whole series, in fact. Commodore was once the giant of the home computing revolution. Now it’s nothing more than a name passed around from one shell company to the next to cash in on nostalgia. The same as its bitter rival, Atari.

While that end might not come for Nvidia or Anthropic, the market forces at work remain the same as they were in 1994. A couple of missed quarters, a botched product launch, and the wrong people in the hot seat, and we might be reading AI: The Final Years in 2050.

Summer Reading List 2026: First

It’s a bit late, but I have a very good reason. The same reason, in fact, that has led me to only make a handful of posts since last year’s Summer Reading List. The wedding is a little more than two months away, we just signed the apartment lease today, and reading has to take a back seat to all of that. But I did get one finished, so here we go.

Fantasy

Title: The Eye of the World
Author: Robert Jordan
Genre: Epic Fantasy
Year: 1990

I’ve read a lot of fantasy novels, and a lot of series. Many of them are good: Sanderson’s Mistborn and the Stormlight Archive series; Tolkien’s Lord of the Rings. Some hooked me early, but faded as they progressed or stalled: Martin’s A Song of Ice and Fire, Erikson’s Malazan Book of the Fallen. And there’s even the occasional one that I tried but gave up on, like Anthony Ryan’s The Draconis Memoria series.

I’ve never read the Wheel of Time.

I have heard of it, of course. You couldn’t walk into a bookstore in the 2000s without seeing at least a full shelf of Robert Jordan’s books. But I never gave it a shot. The cover art didn’t grab my eye. The descriptions and blurbs felt kind of opaque. The Wheel of Time, to me, struck me as a series intended for Wheel of Time fans. Since I wasn’t one, I didn’t bother.

Lately, fantasy has left me feeling a kind of burnout. The most popular entries are female-focused, and little more than softcore porn…when they stay softcore, anyway. What little remains once all the shades of gray and sparkly vampires and self-insert Mary Sues are taken away is mostly mediocre. Half of it is the same recycled assassin tropes, and I have half a dozen "loner assassin" books in my pile already. So I decided to go back to what’s considered one of the classics.

Let me just say that now I understand. Not why Robert Jordan is considered a classic, but why he’s seen as so divisive. The Eye of the World, the first in a 14-book series that had to be completed by Brandon Sanderson after Jordan’s death, is a book that’s very hit or miss. It has many flashes of brilliance mired in a sea of meh.

The setting itself seems like a fairly generic fantasy world to start. You’ve got your small villages somehow fifty miles apart, a population density more like 1800s Canada than medieval England. There’s a cosmic struggle between Light and Dark, with Dark starting to win. A shadowy cabal of mages serves as the power behind the throne, while most of the characters start out not knowing there’s even a throne in the first place.

The characters themselves also seem generic, although part of this can be attributed to the Tolkien effect: Jordan did, in a way, invent a whole new kind of epic fantasy. His characters are generic because they’re archetypes. Rand is the farmboy turned unlikely hero; never mind that his heroic transformation doesn’t occur until the penultimate of the book’s 50-plus chapters. His friends run the gamut from love interest to comic relief to token healer.

What’s good about the book is that worldbuilding. While the vast stretches of wilderness are very out of place, and some of the names are plainly ripped from real history—there’s a King Arthur, for example—what we get of the world does make it feel like something someone put a lot of thought into. Rand’s home village feels like a village, and its remoteness allows for a plausible explanation as to why he and his friends are so ignorant of the world. Which also gives the author a good excuse to explain it.

The overarching story is also interesting. Once again, it might seem plain and bland in 2026, but there wasn’t a lot of epic fantasy 35 years ago. The snatches of history, the glimpses of fallen empires, the brief meetings with other races, the perils of the Blight, those are genuinely interesting. I’d love to explore them in more detail.

But that’s where things start to take a turn for the worse. The Eye of the World just doesn’t do that. It’s around 900 pages in my astigmatism-friendly EPUB version, but it very often feels rushed despite its length. Most of the story happens on the run: Rand and the party are bouncing from village to town to wilderness, chased by the Dark One’s legions. They split up—Jordan clearly forgot the cardinal rule of a GM—and reunite after a brief chance to give multiple POVs a chance.

In the decade I’ve been writing Prose Poetry Code, I’ve often lamented my lack of skill in pacing a novel, but nothing I’ve written has ever felt as plodding, yet also as hurried, as The Eye of the World. It’s a literary sort of punctuated equilibrium, but with an odd inversion: the chase scenes are the ones that feel slow, while the respites in towns leave me out of breath.

Part of this, I think, is that there’s so little internal exposition. Moiraine, the wise witch you’d expect to be the lore-dump character, mostly keeps her mouth shut, except when she’s barking orders. Lan, who is totally not an Aragorn ripoff, trust me, often goes entire chapters without saying more than a single sentence. The rest of the group has no idea what’s going on, where they are, or even why they’re being chased. They’re villagers plucked from their rural homes and thrust into the wider world, and they’re utterly lost. So is the reader.

But they are the narrative characters, so their ignorance is ours. I do the same with my own books, so I can’t complain too much. On the other hand, I rarely write characters who refuse to inform. That’s an issue I had here. You mean to tell me that these seven or eight people were on the road together for weeks, but never once did the one leading them deign to say why? Yes, you can use worldbuilding as an excuse—there’s a cultural taboo against even naming the enemies—but that’s all it is. It doesn’t explain anything.

It’s also a serious clash between what the author is telling us about his world and what he’s showing us through the lens of the characters. Despite being so far out in the middle of nowhere that they don’t even realize they’re part of a kingdom (or the matriarchal equivalent), Rand and company have enough contact with the outside world that they know common songs, legends, and histories. It’s hard to square that circle.

So, to sum up, The Eye of the World is a seminal work of epic fantasy, one that deserves praise for kickstarting the subgenre. Yet it’s also a deeply flawed tale. It gives me the sense that Jordan didn’t know what he was writing as he wrote it. There are vast swathes of pages that could be left out with no harm done, while crucial details, things you would expect the characters to say or do or ask, are only mentioned in passing. Add to that a generally abrasive, know-it-all elitism from those who are supposed to be helpful, and a worldwide lack of empathy, and you’ve got a setting that makes me want to learn more about it, but puts me off reading anything else that takes place in it.

The Wheel of Time can keep on turning forever. I’ll just make sure to keep out of its way.

Summer reading list 2026

Here we go again. Memorial Day is upon us, and that means it’s once again time for the Summer Reading List Challenge. Take a look at the original post to see how all this started. Yes, it was written 10 years ago.

As always, this challenge is self-imposed, and the rules are those I created to push myself in the direction I wanted to go. You don’t have to follow them to the letter, but I’d hope you follow the spirit.

  1. The goal is to read 3 new (to you) books between Memorial Day (May 25) and Labor Day (September 7) in the US, the traditional "unofficial" bounds of summer. Southern Hemisphere readers get a winter challenge, probably a better idea because of the long nights.

  2. A "book", for the purposes of the challenge, is anything non-periodical, so no comics, serialized graphic novels, or manga. Anything else works, including standalone graphic novels and light novels. If you’re not sure, just use common sense. Also, audiobooks are acceptable as long as they’re books, not something like a podcast.

  3. One of the books should be of a genre you don’t normally read. For example, I’m big on fantasy and sci-fi, so I might read a romance, or a thriller, or something like that. Nonfiction, by the way, also works as a "new" genre, unless you do read it all the time.

  4. You can’t count books you wrote, because they obviously wouldn’t be new to you. Even if they’re still being edited. Before you ask, this rule exists solely to keep me from just rereading my books.

It seems like I always have an extra degree of difficulty each time I do this thing. This year, it’s the fact that I’m engaged. The wedding will be about a month after Labor Day, but we’ll be deep in the planning for the whole summer. Between that and looking for a place for us to live, I don’t know how much reading time I’ll have. But we’ll see.

For the rest of you, feel free to post your own reading conquests using the hashtag #SummerReadingList2026 on your favorite platform. But remember that this isn’t assigned reading. This is for fun. So have fun with it.

As always, keep reading!

Review: Age of Myth

"Slop" is such a versatile word. It’s a great way of describing anything that just gets churned out en masse, with little thought for quality or anything other than consumption. AI slop. Fast food slop. Movie slop. It just fits, and that’s why people who have a vested interest in increasing consumption hate it.

Slop applies to books, too. Most fiction out there now is just awful. Yes, you can say that about any period, but market forces and technology advances have allowed a proliferation of authors, and, following Sturgeon’s Law, most of what they produce isn’t worth reading. (Do I include myself in that category? When I’m depressed enough, yes.) Add in the fact that most authors allowed to be bestselling are women, and women simply aren’t wired to write epic fantasy or deep, thought-provoking sci-fi, and I’ve reached a conundrum. I don’t want to read slop, and there’s not much else available in my preferred genres.

So I decided to take a chance on Michael J. Sullivan’s Age of Myth, the first book in the Legends of the First Empire series. The description looked interesting, I vaguely remembered seeing the name years ago, and I felt a flicker of kinship with a fellow Michael who uses his middle initial to stand out.

The Setting

Without going into spoilers—or anything past this book, because I haven’t read the rest of the series—Age of Myth is…curious. It definitely isn’t epic fantasy in the vein of A Song of Ice and Fire, Lord of the Rings, or anything like that. Appropriately enough, it feels closer to "mythic" fantasy, the sort that hearkens back to European folklore. The only other book I can think of like that is The Silmarillion, which also has an almost scriptural feel in parts. Age of Myth doesn’t go quite that far. There’s an author’s note that the story takes place a few thousand years before his other series, The Riyria Revelations.

Reading that was already enough to hook me. I love the idea of exploring the distant past. My own attempt, Seasons Change, remains one of my favorite experiments.

Sullivan nails a lot of the things I like about the concept. It’s prehistoric, in the very literal sense. What people we see are nomads or in the early stages of civilization. The Rhunes—humans—sit squarely in the Bronze Age. They’re astonished at the sight of a sword made of iron. More importantly, they’re still afraid of what lurks beyond the bounds of their limited world.

Contrast that with the Fhrey, who are fairly transparent elf analogues. They’re tall and slender. They live for three thousand years. (Curiously, that’s the same amount of time the author pointed out.) They have skill, technology, and magic that so surpass humans that they’re literally called gods. Their only fear is that humans will overrun them.

The worldbuilding is pretty good, then. There’s even a dwarf-like race, the Dherg, who seem to have been driven out, though whether they’re extinct or not is an open question in this book. Even they hit the most important dwarven tropes: metalworking and magic resistance.

In other words, Age of Myth is a nice little precursor to a standard high fantasy world, and I like that. It’s different, it’s intriguing, and it’s inspirational.

The Story

The story itself is just as mythic as the setting. After a prologue to lay out the stakes, it’s mostly typical fare. Raithe is the unexpected and somewhat unwilling hero who wouldn’t be out of place with Beowulf. Suri fits right in with the mystics of the Norse sagas. Malcolm and Persephone, despite their too-Earthlike names, fill the roles of companion and love interest quite well.

On the other side of the coin—well, river, in this book—we get into the heads of a couple of Fhrey characters. Arion is wise but haughty, reminding me a lot of Galadriel, but as she’s described in Tolkien’s scrapped stories. Gryndal’s name reinforces the legendary feel, and his character is brash, overconfident, and so powerful that I initially thought he would be a deus ex machina.

That’s really the crux of the story. Humans look at the Fhrey as if they’re gods. And why not? They’re effectively immortal—at least when compared with the sixty or so years a human in a harsh world is lucky to get. They wield swords of steel, and know how to use them. Their magic, simply called "the Art" and apparently a somewhat recent development, is on the level of a pagan god. How do you fight that? Why would you want to?

Of course, there’s only one answer for why anyone would defy a god: freedom. Sullivan understands this, and he knows how to make it work. All of the human characters are in pursuit of freedom. Raithe is searching for a way to free himself from his past. Malcolm was literally a slave. Suri’s whole purpose, at the start, is to show the dubious sort of freedom that the anarchist craves.

The Bad

So it’s a good story, with good characters. In a lot of ways, Age of Myth is a very wholesome folktale. That’s not to say it’s without its flaws, however.

In some ways, the Fhrey are depicted as too powerful. This is great for building tension and making a victory over them feel worthwhile, but the power disparity is so great that some interactions feel forced. Humans can defeat them, but only through happenstance. This is best illustrated by the climactic battle, which ends up reading as a bit disjointed. Cinematic rather than literary.

While the worldbuilding is great, the naming is another part that rankles me. As a linguist, even an amateur one as I am, some of Sullivan’s choices take me out of the story and remind me that I’m just reading a novel. "Persephone" itself, for example, is particularly grating. A few of the Fhrey names—including the name of their race, because how are you supposed to pronounce that?—seem like a mishmash of Earth cultures crossed with an attempt at sounding like Tolkien without copying him.

There’s an undercurrent of Celtic-sounding names for things, as well: "leigh mor", "dahl", "keenig". But there’s no rhyme or reason to them, and some of them aren’t really defined. I’m all for using fictional languages—I created ten of them for Otherworld, after all—but be consistent.

Also on the topic of languages in prose, Sullivan commits what I see as an almost-mortal sin. His characters talk like millennials. He even uses a couple of puns that only really work for a modern American. I’m not expecting Victorian or Early Modern English here, but please don’t use "okay" in a fantasy novel.

The Verdict

Age of Myth isn’t a flawed masterpiece. It has its flaws, but those aren’t enough to render it unreadable. It’s also no masterpiece. What it is, instead, is a good read. It’s a good world, one I’d like to come back to. Most of the reason is because it’s like I’m watching the world as it’s being built. Not too many series can say that.

Most of all, I’m giving a thumbs-up to this one because it inspired me. It struck a nerve, and now I’m wanting to get back to my own worlds. And that is quite possibly the highest praise I can give.

Summer Reading List 2025: Third

Under the wire once again. Today’s the last day, and I finished the last book last night. At last. I have reasons for my tardiness, and I hope to explain them in the near future. For now, let’s worry about reading.

Fantasy

Title: A Crucible of Souls
Author: Mitchell Hogan
Genre: Fantasy
Year: 2013

I think I’m starting to experience fantasy burnout. I was very critical of Brandon Sanderson’s latest book a few months back, and he’s my favorite author. Mitchell Hogan might be a great writer, but this book ensures he’ll never get high up on my list.

A Crucible of Souls is a fantasy novel. Usually, I’ll be able to qualify "fantasy" with some other subgenre. Martin and Jordan wrote epic fantasy. Sanderson sometimes veers into science fantasy, if of a different bent than Star Wars. Brian McClellan? Riflepunk. Peter Brett? You could almost call his post-apocalyptic fantasy.

Here, I’m just calling a book a plain, vanilla fantasy novel without any further qualifiers. I feel comfortable doing that because it’s a very…generic story. There are few cases where I just never got interested in a book—The Waking Fire is one such—but I can’t remember the last time I was genuinely bored by fantasy.

And that’s because there’s just nothing here. A lot of words, almost no substance. A plot that barely goes anywhere. A cast of characters that sometimes seems like D&D pregens. (The orphan boy with hidden talents, the female fighter to show diversity, the necromancer anti-hero…) This really is the most generic novel I’ve read in probably 30 years. And the ones back then were Magic: the Gathering tie-ins!

Just so I don’t spend the whole post bashing the novel, let’s talk about the good points. First of all, the magic system Hogan describes is built around wards and runes inscribed into various materials. It’s similar to the wards of Brett’s Demon Cycle series, but they feel a lot more science-y. Although the descriptions were barebones, my imagination visualized them as something more akin to schematics than anything. And the narrative does reinforce that image in a few places. Very cool to my rational and geeky brain.

Another aspect of the magic of this created world is the perceived difference between destructive and creative sorcery. Many of the "craftings" (my ebook copy inexplicably had this word italicized in every occurrence) are made from wood or metal, and they have a constructive purpose. They’re lights or security systems, in effect, which only adds to the engineer-like flavor. On the other hand, "destructive" magics are banned, prohibited, verboten, and considered downright evil.

Here’s where the author had a chance to make a positive statement, but punted. The sorcerers of the major city that is the focus for the book’s action have a secret police dedicated to stamping out any embers of alleged destructive sorcery. Naturally, they have to use this same forbidden knowledge to fight against it, but what they consider destructive is…odd, to say the least. Elemental magic is prohibited, because someone could use magical fire to commit arson, for example.

It’s the typical progressive argument against gun ownership, merely transplanted into a fantasy world. At multiple points, in fact, Master Simmon, the teacher character who leads this covert ops team—that’s not even an exaggeration—states that destructive sorcery is banned despite its positive benefits, because some people might use it for ill. In other words, because a random thug decided to shoot someone, the rest of us can’t defend ourselves.

Indeed, the idea of disarming the populace extends beyond that, as denizens of the city of Anasoma, even including their cops, are barred from carrying a sword in public. Civilians can’t even carry a club. It’s a liberal paradise, really, but Hogan doesn’t do much to show why that’s a dystopia to anyone with any sense. Even those seeking to invade don’t care about the politics.

But that’s because he doesn’t do much to show anything. The city is depicted as a cesspool of crime and violence; the main protagonist, Caldan, is mugged in his first week there. It’s a place where everyone is out for himself, everything is bleak and depressing, and we’re somehow supposed to care about it. By the end of the book, I didn’t mind if it was razed to the ground, along with the rest of the empire.

If I sound harsh, it’s because I expected more. A Crucible of Souls got great reviews, and was recommended by people I usually trust. I figured it would be a titanic clash of sorcerers, an epic setting, and all those nice things. Instead, it’s a very generic story. The characters are cookie-cutter. There’s very little worldbuilding. The subplots don’t really go anywhere, yet somehow get bundled up at the end in a bit of deus ex machina.

There’s nothing bad about this book. (Well, maybe some of the prose, but I’ve become a terrible critic of that in recent years.) The problem is, there’s nothing really good about it, either. Except for the magic system, which is genuinely interesting and would give me enough material for an entire series of my own, very little actually stands out. At times, it feels like an RPG campaign that got carried away.

And that’s fine, if that’s what you’re after. I prefer distinctiveness. I prefer books, even fantasy novels, that make me think, that make me consider angles and aspects I may have dismissed before. Failing that, give me a story that’s a fun ride.

Maybe Mitchell Hogan can pull that off. From what I saw in A Crucible of Souls, however, I doubt it. This is a rare miss, and the only reason I finished it is because I didn’t have time to read a different book. So the Summer Reading List for 2025 ends on a down note, alas. Fortunately, the rest of my life makes up for it, as you’ll see soon enough.

Summer Reading List 2025: Second

I know I’m cutting it close. I have real-life things I’m dealing with right now that are just a little more important, so bear with me. And wait a week or so for the details on those.

History

Title: The Storm of Steel
Author: Ernst Jünger (tr. Basil Creighton)
Genre: Military History/Autobiography
Year: 1920 (tr. 1929, reprinted 2019)

War is one of the most pointless and wasteful endeavors humanity has ever invented. And World War I was quite possibly the most pointless and wasteful of them all. But the tens of millions of men fighting in the trenches of France, the mountains of Italy, or the dozen other fronts didn’t think so.

They believed they were fighting for a righteous cause, and that cause was, to put it simply, nationalism. The French fought for France, to throw back the invasion. The Germans fought for Germany, for the Kaiser’s honor and to right the wrongs of 1870. The Americans, latecomers as we were, fought to show that America belonged on the world stage.

Much has been written about the strategies of the war, of the machines and machinations it spawned. I could fill my room with accounts of the Central Powers and the Allies, of the 40 years of alliances and deals that led a simple assassination to set the whole world ablaze. (I even read one of these, The Guns of August, last summer.)

As well, reams of paper and gigabytes of now-digitized data can paint the tactical picture. Which divisions went where, which trenches were attacked when. What happened each time new technology entered the battlefield, whether tanks, airplanes, or gas attacks. There’s so much information out there that Indy Neidell could make a 10-minute video for each week of the war, and he almost never went into any more than the most cursory detail.

But so much media—and, therefore, so much public perception—focuses on these high-level accounts, these broad, sweeping depictions of trench warfare as a new variant of Risk, that we forget a very important truth. These were soldiers, not pawns. Men, not machines.

We know the Kaisar and the Tsar. We know Hindenburg and Ludendorf, Foch and Joffré. We know Winston Churchill before his later glory days. But we don’t know much about the millions upon millions who served under them, the unnumbered dead buried in unmarked graves throughout the French countryside, or the ones who made it home and got to see the world turn upside-down. Only a scant few heroes ever rise enough to make a dent in the public consciousness: Alvin York and the Red Baron are probably the only two the average American can even name.

Ernst Jünger tells the story of these forgotten masses through his own experiences of the war. He’s German, and that means two things. One, since he writes from his post-war home, his narrative is laced with the knowledge that his side lost. Two, his is a story not often heard in Allied countries. Some of that is through ignorance. Some comes from outright malevolence.

Jünger served through almost the whole war, showing up in early 1915 and taking his final action only a few weeks before the armistice. His tale winds through 18 chapters, but only a few actual battles. He was at the Somme, for instance, just as one of my favorite authors had been. He took part—indeed, showed heroism—at Cambrai and during the Germans’ last great offensive in 1918.

His is an account of the war from a small perspective. Never rising higher than lieutenant, he wasn’t invited to division-level strategic conferences. He didn’t know what the Kaiser was thinking. And that’s what makes The Storm of Steel so impactful. Here is the account of a soldier. This is a man who didn’t have the whole story. All he knew was that Germany was fighting, he was German, and he was honor-bound to defend his home. Even if they were the attackers.

It’s an almost too-simple belief system, we might think today. Our society has been conditioned over the past 80 years to reject nationalism. Indeed, national pride is outlawed in some of the same countries that were victorious over Jünger’s 73rd Fusiliers, and he would weep with the knowledge that his glorious Fatherland wants to ban the only political party that remembers what it used to be.

World War I marked a change in the way warfare itself was done. It marked the last true use of cavalry, and the first of a mechanized military. But it also illustrates how the culture of war changed in modern times. We know of the Christmas Truce of 1914, when hostilities paused for one night on the Western Front, and the soldiers of the respective sides greeted each other in No Man’s Land. Something similar happens to Jünger’s unit in 1915, and he recounts that he and the British commander finished the night by formally re-declaring war.

That might not make sense. They were already at war, weren’t they? And they didn’t have the power to stop it. But this is Ernst Jünger’s central theme: honor. The soldier, he believes, should have a sense of honor. As a good Prussian man, he felt he could best illustrate by doing, and his narrative accounts in the book are full of asides about which actions were honorable and which were the mark of a coward. He’s his own biggest critic, too, pointing out where he failed to live up to the standard he set for himself, even when it made no difference at worst, or saved his life at best.

Honor is dead, according to the Sanderson book I read last year. In the real world, we would probably consider it on life support. But World War I gives us our last good look at battlefield honor in action. Part of that is because of the parties involved. The English and German soldiers were cousins, in a sense, while the French were neighbors. Yes, they had names for each other (I actually didn’t know "Tommy" was the German nickname for British soldiers until I read this book!) and traded insults, but they did so in the knowledge that they were fighting…fellow men.

After WWI, that changed. Propaganda was able to reach the critical levels of today. Even by World War II, not even two full generations after Versailles changed the world, dehumanization through mass media had already begun its work, and the 80 years since have only made things worse. This has even altered perceptions of the Great War itself; The Storm of Steel is considered a dangerous book by leftists, precisely because it shows what a German patriot believes. And we all know that German patriots are evil, right?

In the end, this was not the book I wanted to read this summer. I was sick all week, I saw it on my tablet, and I dove into it during my convalescence. And I’m glad I did, because it really is a great book about what, I must admit, has always been my favorite war from a historical perspective. Ignore the people claiming that it’s fascist, or that it promotes Nazism. Ernst Jünger doesn’t do any of that. All he does is tell it like it is. Soldiers fought for four years, killing each other by the millions, because they believed they were part of something greater than themselves. The reason that sounds crazy to us is simple: we just don’t believe that anymore.

Summer Reading List 2025: First

And here we go. The first of the three this year was a total slog, and…well, you’ll see why. It’s not only because the last five weeks have been downright hectic.

Philosophy

Title: Republic
Author: Plato (tr. Sir Henry Desmond Pritchard Lee)
Genre: Philosophy/Political Science
Year: c. 360 BC

Consider essentially the founding document of political thought in general, Plato’s Republic has been considered a classic for centuries, and it is now the oldest book I’ve read. (I never actually finished anything of Homer, and even the Old Testament technically wasn’t written down until around the 2nd century BC.) Although it’s not on the official "Great Books" list, most people would probably assume it was. I did.

This is, in a way, the origin story of a lot of philosophy we simply see as background noise today. The allegory of the cave, which has become popularized in meme format the past few years, derives from Plato, and specifically Book VIII of this work. Many of the concepts of the Platonic ideal also find their genesis in Republic, or they are simply spelled out best here.

That’s really all there is to the work as a whole. It’s crafted as a conversation between Socrates and some of his pupils, patrons, and general audience members, with the idea that the master philosopher is, in effect, debating Thrasymachus, who serves as a kind of foil to get the action started. The subject of the debate? Who has the better life: a just man or an unjust one.

Simply looking at the world around us would lead us to assume that Thrasymachus has a point when he says that the unjust man is richer and more well-off. Name a billionaire whose money isn’t at least a little dirty.

Socrates, serving as the author’s insert—prose wasn’t as fully developed 2400 years ago—counters by saying that, while the unjust man may seem to have it all, he’s actually poorer in his spirit, and thus he will never truly be happy. From there commences a long and sometimes tedious dive into philosophy as Socrates converses with Adeimantus and Glaucon, two of his host’s sons; their purpose is sycophantic for the most part, offering little in the way of argument but much mumbled agreement with their illustrious guest.

You might be thinking, "Isn’t this book called the Republic? So where does the republic part come in?"

Well, I wondered the same thing. Part of the roundabout course Socrates takes to make his point is a digression into the forms of government, and a thought experiment of making a "perfect" state. His—rather, Plato’s—ideal is a monarchy run by a philosopher king. (You’ve probably heard that phrase bandied about lately, too.) In the Platonic ideal of State, everyone knows his place, no one is grasping or cheating, and it’s a very communal atmosphere.

It’s also joyless, as Plato explicitly ejects any worldly pleasures from his state, all the way down to the simple joy of familial love. In a way, Plato depicts a dystopia, then tries to sell it as a utopia.

That should be enough to disgust you, but bear with me. The part that people, including a lot of modern philosophers, don’t get is that it’s an allegory, the same as the cave. The ideal state represents the Platonic man. Not a system of government, but conceptualization of the perfect man. It’s at odds with the Aristotelian ideal of eudaemonia, and it’s very…call it proto-Stoic, because I see a lot of parallels from when I read Meditations a few years ago. There’s that same emphasis on eschewing the worldly for some nebulous "perfect" source of wisdom.

I can get behind that part a little bit, to be honest. But the language it’s couched in is opaque at best, and it shows how underdeveloped philosophy was in those early days. Plato has first-mover advantage, and that’s why his works are given a higher dose of respect than we would probably allow if they were more modern.

I’m not saying Republic isn’t worth reading. It is, if only because it’s a justifiable classic. You’ll learn from it, because you’ll see where so many concepts we almost take for granted originally came from. The Allegory of the Cave, after all, is the ultimate source work of everything from the Gospel of Thomas to The Matrix. The Myth of Er, which rounds out the book, served as inspiration for Dante’s Inferno and Milton’s Paradise Lost, among many others.

Republic is not, however, political science. It doesn’t describe how to achieve a perfect state, but a state of perfection. While that’s as unattainable as any Platonic ideal, it won’t stop us from trying.

Summer Reading List 2025

Sometimes I forget things. As I grow older, that’s becoming more and more common, much to my dismay. Fortunately for all of us, I didn’t forget that today’s Memorial Day, the start of the Summer Reading List challenge!

I was talking about it over the weekend, and I commented that I started doing it "maybe around 2019". That’s the forgetting part, because I didn’t start it in 2019. No, the original post is dated 5/30/16. 2016. That means this is the 10th Annual Summer Reading List! Hard to believe I’ve been doing this for a decade.

In that time, I’ve read a lot of interesting books, and a few that were…not very interesting. I’ve enjoyed the experience most of all, however, whether I’m reading Jules Verne, Marcus Aurelius, or some random book I spotted on Libgen. My self-imposed rules (which I’ll recap below, as always) are great for pushing me to try new things, and my changing tastes are evident in the "safe" picks I use each time around.

Looking back on the last ten years has also shown how I’ve changed. Early on, you can see the excitement of finding new things, of discovery and exploration. During the dark years of the fake pandemic, my bitterness and despair showed in both what I read and how I talked about it. And the most recent entries paint me as a curious mix of romantic and cynic, which isn’t far from the truth, I’ll admit.

Anyway, on to the rules. They’re a familiar sort by now, with only minor changes as I’ve tweaked them over the years.

  1. The goal is to read 3 new (to you) books between Memorial Day (May 26) and Labor Day (September 1) in the US, the traditional "unofficial" bounds of summer. Southern Hemisphere readers get a winter challenge, probably a better idea because of the long nights.

  2. A "book", for the purposes of the challenge, is anything non-periodical, so no comics, serialized graphic novels, or manga. Anything else works, including standalone graphic novels and light novels. If you’re not sure, just use common sense. Also, audiobooks are acceptable as long as they’re books, not something like a podcast.

  3. One of the books should be of a genre you don’t normally read. For example, I’m big on fantasy and sci-fi, so I might read a romance, or a thriller, or something like that. Nonfiction, by the way, also works as a "new" genre, unless you do read it all the time.

  4. You can’t count books you wrote, because they obviously wouldn’t be new to you. Even if they’re still being edited. Before you ask, this rule exists solely to keep me from just rereading my books.

That’s really all there is to it. I’ll post my thoughts on my selected books here, as usual, and on whatever fediverse account is actually working this summer. (Seriously, I’ve gone through 5 of the things since I started this challenge!) Feel free to post on Facebook, Twitter, or whatever you like, too. Use the hashtag "#SummerReadingList2025" to spread the word. Most of all, have fun. This isn’t an assignment.

Enjoy your summer, enjoy your books, and keep reading!

A warning about Amazon

Amazon has very quietly made the unfortunate decision that those who purchase books through the Kindle Store are not entitled to basic customer rights under the doctrine of first sale, and will no longer be allowed to copy those books to anything other than another Kindle. Since this is a violation of the fundamental expectations of a storefront, I feel I must act as someone whose wares are available through that storefront.

If you have purchased one of my books in digital form through Amazon at any point, and you are not able to copy or transfer it to your PC, tablet, or other device, please reach out, and I will send you a DRM-free copy of the book or books you have purchased.

In the meantime, I will be looking for other platforms and storefronts to make my works available as widely as possible, and as freely as possible. Innocence Reborn is already available as an ebook through Barnes & Noble, so that will be the first site I intend to focus my efforts on.

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